MTV Multiplayer talked with Far Cry 2's creative director Clint Hocking about making a PC game at a time that high-end first-person shooters aren't selling the way people would expect.
MTV Multiplayer: What's it like making a PC game these days in light of the sales figures for Unreal Tournament III and Crysis?
Clint Hocking: I don't know if you're aware, but we originally planned to make it as a PC game. We really wanted to tell the PC gaming crowd that Far Cry is a PC title and we're not going to screw up the whole brand by making a crappy console game. We want to make a PC title that is worthy of being called Far Cry 2.