Nightmare Mode's Tom Auxier writes:
"It’s company men, men who have forty year old problems, telling a fifteen year old story.The only moments in the game that really rang with truth—with “write what you know”—were the ones about Sazh and his son. Someone in the writing team really knew that: they knew a man dealing with a son becoming something he was brought up to hate. How long he keeps it hidden, his awkwardness, they hit those beats. They hit the Serah-Snow-Lightning triangle, because that’s a pretty adult plot, and someone knows that. They hit Hope and his father.They miss the youthful moments, though: Snow and Serah, falling in love; Lightning teaching Hope how to be strong; Vanille and Sazh, running away together. They miss the youthful moments of irresponsibility, of fantasy, of rebellion."
Do not miss the Final Fantasy IX lottery commemorating its 25th anniversary and see the new merch release by Square Enix.
I’m hoping Xbox Showcase will be where the Remake gets announced… freaking all this stuff with FF9’s anniversary and still nothing on the Remake…
Square Enix announced its financial results and the continued strategy for the Medium-Term Business Plan that will span two more years.
Square Enix talks about developing Final Fantasy VII Remake Intergrade for Nintendo Switch 2 in a behind-the-scenes interview.
Why do we think this is coming out on Switch 2 before Xbox? Any thoughts? The S2 is not more powerful than the Series S so it’s not a ‘lack of power’ issue. Perhaps the sales forecast is higher on S2 than Xbox so that’s maybe where their priority lies?
The Switch 2 version is really beautiful. It looked as good as the PS5 version.
Easy: Fire Wada, Bring Back Sakaguchi, and NEVER let Torioyama direct another FF.
Sakaguchi will make sure the quality of the stories is same as FF4-10
even if FF13 had the best story in the series the game itself, the gameplay was lacking, greatly. It's like they think gamers are mentally handicapped or something.
I just think they need to stop trying to make it like a mmorpg in terms of gameplay. I like how they try new things but I think they need to replay their old games pick out the things that made it good and innovate from that instead of trying to rewrite it all.
Story wise they need to have the themes more simplified. When a story becomes so complicated you have to read notes to follow then you are suddenly reading and not playing a game. The story can be complex but not so complex it makes you unattached.