In many respects, Capcom has gone the extra mile with Resident Evil 6. Faced on the one hand by calls for a game that matches the fourth outing's intensity, and a game that revives the second's oozing terror on the other, the publisher has concocted three campaigns built around three hero-sidekick pairs and three, theoretically distinct styles. Muller is Jason Bourne, while old-timers Chris Redfield and Leon Kennedy bring military shooting and spine-crawling suspense respectively. Sadly, the demo suggests that all three campaigns rest on the same, second-hand ideas and fundamental devaluing of choice. That giveaway moment with the barrel is the tip of the iceberg.