Gamer Entitlement is at an all time high, but what about Developer Entitlement? There are always two sides to the fence!
The secret of the generation...revealed only when it's over.
This is changing in Europe as we speak
If I can sell them on again after I buy them imo I own them.
you own the "DISC" but not the "CONTENTS"
As the matter with everything else my friend.
you buy food, not just the packaging, you can modified all the contents all you want too! software, not so much!
This is exactly why GeoHots was in hot water.
Developers can create whatever they want Consumers can criticize whatever they want .. Thats how it works
Eh? I own the disk I bought, I can probably sell it to some poor sod for 10$ if he wants it. Unless it's EA-distributed, then he'd have to pay 9,99$ extra for Online Pass. However, as badz149 pointed out, you don't own the contents, but has that not been the matter with EVERYTHING in your life? "You own the computer." - You don't own the Operating System. "You own the iPhone." - You don't own iOS. "You own the movie disk!" - You didn't made the movie and you don't own it.
In other words, you own the structure, not the function. Am I correct? If so then let's ask ourselves why we bought the structure. Did we buy it because we value the structure or did we buy it because we value it's function? Or did we buy the structure in order to access it's functions? It is likely one's value in something is placed in it's purpose, whether that be the physical or the nonphysical. The purpose of something can be seen in it's structure or it's function, depending on what product we are talking about (i.e. picture art vs. a service). If the value is in a function like a service then any structure that relies on that function would be mostly useless without it. The confusion comes in when the consumer can't differentiate the difference between buying an independent structure vs. buying a dependent one...as both seem to appear similar to the human mind. And that's okay if both structures functioned without any perceivable differences. The problem arises when the dependent structure is portrayed as an independent one AND becomes overly reliant on the function(s) that govern it, thus making the structure completely worthless. Popular consensus would define this "owned" structure a "brick", although a real brick has more purpose.
Not with digital games according to this recent case http://www.gamasutra.com/vi...
it does not really meters, in the end we "die" live the life people, stop avoiding the reality, life is beautiful, we need more good in it (don't be naive) question everything and do good. be aware and beware.
This is news? I thought this was common sense?
That's why I'm even more reluctant with buying downloadable games although the article about being able to resell them by law in EU has made my feelings partially changed on the matter.
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