Penny Arcade - Most games do everything they can to draw your attention to their moral choices. You’re told which choice is “good” or “light side,” and it’s clear which choice is “bad” or “dark side.” You have the choice of being a hero or a villain. There is rarely any subtlety to your actions or decisions. When Spec Ops asks you to make a choice, there are no trumpets and no UI indications to tell you what to do or how to think. You simply do what you feel is best, and wait for the consequences.