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160°

CES 2008: Sony OLED TV Interview

"OLED technology is extremely interesting and produces the best picture we've seen yet in a commercially released device, but there are some doubts about its longevity, cost, and mass producability.

Sony's Jim Arvanitis was more than happy to talk about their support of OLED technology and tell us all about the 11" OLED HDTV that is currently available from SonyStyle."

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2Negativecool5932d ago

It would make me supremely happy to see every manufacturer phase out LCD, plasma, etc to concentrate entirely on OLED technology.

Holy god that picture quality. Pretty light on the electric bill too which is a huge plus.

Make it affordable within the next couple years...pretty please!

BrianC62345932d ago

I can't believe they mentioned it's too expensive. Sure $2200 for an 11" TV is too much but then plasma TVs were $20,000 when plasma first came out. Nobody should talk about cost of new TV technology. Everything is expensive when it first comes out. That 11" TV will be a gadget found on the desks of the rich. And maybe in their kitchens or bathrooms.

DJ5932d ago

Still too small and expensive at this point, but if they put out 50~60 inch versions in the next few years, I might consider getting that instead of an LCD. (I have a 720p LCD right now)

jam95931d ago

This 11" one is 960x540 (quater size of 1080p). Another one (24" or so) might have 1080p but not aveilable in public. I think we need to wait a few years for the 1080p OLED. I cannot wait!

travelguy2k5931d ago

a 1080p signal but will only display its native resolution.

60°

We don't want another RTX 4080, but this lesser-known brand is releasing one anyway

Even though the Super is out, this Chinese brand is releasing a base RTX 4080 - and it comes with AIO liquid cooling and a striking design.

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Community10h ago
50°

We found the very best gaming monitor deals during LG Gaming Week, from OLED to ultrawide

Jack writes: "Here's our compilation of the best gaming monitor deals available on the LG store during their Gaming Week sales event - lasts until May 5th."

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Community10h ago
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
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Community1d 6h ago
thorstein1d 6h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga9h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 5h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde12h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 4h ago

Yes. Stop all the live service bs.

jznrpg1d 4h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 3h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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