60°

Multiplayer Woes

Games are jumping on the multiplayer bandwagon but is this necessarily a good thing? I want to know what the community thinks.

Read Full Story >>
psnation.org
user54670074747d ago

Uncharted 2 is a perfect example of how to add a fun unique multiplayer while not getting in the way of the single players development

However...

Uncharted 3 is a perfect example of how not to go over board with your multiplayer when doing a sequel. They added "COD" like changes....sorry I mean everyother multiplayer changes and it ended up not being as fun as Uncharted 2. It's become an unbalanced mess. I think U2 was more fun since it was just your skill and your two boosters...nothing more, nothing less.

Nimblest-Assassin4747d ago

Also, some single player games create new unique multiplayer experiences, for example Assassin's Creed.

However it is a shame when that great formula gets CODed. I loved Uncharted 2's multiplayer and Assassin's Creed Brotherhoods.

But I couldn't stay long onto U3 and ACR.. which is a shame

user54670074747d ago (Edited 4747d ago )

You want to know the sad part, ND will never go back to the old changes. Sure they might add a classic mode but they'll still add something like loadouts or maybe keep the kickbacks...something which will still be a problem

NDs problem is that they always fix the stuff which isn't broken and keep the things that are broken. For example we never asked for these changes only for things like the Situation awareness booster to be removed...yet in U3 it's been spilt into three boosters.

I wish they would just keep the customization and expand on it...if they remove weapon mods then allow us to change the look of our guns so even though we'll all start with an AK and a pistol there will be different variations.

Problem is people wouldn't mind these changes but wouldn't actually tell ND on the forums that they want this to happen. I mean if your fine with U3 multiplayer but wouldn't mind it going back to what U2 was like then I don't see why people don't support the idea.....least then everyone wins.

Hell ND said that hardcore mode would satisfy U2 players and it's worse then the deathmatch...

Nimblest-Assassin4747d ago (Edited 4747d ago )

They said the last of us would have a multiplayer component, maybe we can find love again? I liked Uncharted 3's mp, but like I said I played 2's a lot longer.

I wonder what TLOU's mp will be like

Im also mixed on Ac3's mp. A lot of the community hates revelations which is a shame, since Ezio should go out with a bang, rather than a whimper... but 3 feels like revelations... they even use the same music(probably due to the fact that its alpha), kill animations and character models.... which is irritating me. AC3 is going to be an incredible single player experience, multiplayer on the other hand I do not know

AC3: http://www.youtube.com/watc...

ACR: http://www.youtube.com/watc...

-Alpha4747d ago

^ Agreed completely with Mike

Uncharted 2 is a rare exception of a game where multiplayer was built fantastically, and Uncharted 3 was an example of them adding too much.

That said, Uncharted is the only series which I cannot imagine without the Multiplayer, and I think everything else has been a lazy effort to try and cash in on the multiplayer scene.

Bioshock, Dead Space, Mass Effect, Assassin's Creed, all highly rated single player games that added a multiplayer component that never truly shines and sustains. I feel God of War will be similar, but I am intrigued when I hear small comparisons to Power Stone, and as a huge fan of Power Stone, I have become more interested in following Ascension.

thezeldadoth4747d ago

MP games are just becoming unbalanced messes. Overloading the game with perks, classes, weapon addons, kill streaks, death streaks. Its worse than the blue turtle shell. Mario Kart is actually LESS random than modern shooter MP. While i don't want games to be as simple as quake and UT3, i do want skill to make a comeback in multiplayer. watching an XP bar go up and earning red dot scopes doesn't keep me interested. Learning the maps, perfect weapon combos, weapon placement, choke points, and skill keeps me playing good MP games. We like to play games afterall. Why not play for the fun of playing rather than for the next rank up.

thezeldadoth4747d ago

Also the whole "60 dollars for 500 hour skyrim, vs 60 dollars of 10 hour God of War" is ridiculous. Lets just compare the endless lollygagging of Minecraft to Uncharted next. Skyrim is a slow paced game designed to let you get what you want out of it. I could personally only stomach the main quest, everything else was useless. Uncharted 2 on the other hand was an excellently made campaign with great combat, pacing, story, and visuals. Both worth 60 dollars for different reasons. Do you really want to hack n' slash on god of war for 500 hours? The time-for-money argument is lame. Some games are great, long, and drawn out. Some are great exciting 10 hour campaigns.

TheFirstClassic4747d ago

My favorite game of all time is mgs1. For me, that 10-12 hours was worth far more than any 500 hours in Skyrim.

Philoctetes4747d ago

I know I'm in the minority on this, but I really liked U3's multiplayer -- I didn't expect to, but I ended up getting 20 or so hours out of it.

But that's the exception. I honestly can't think of any other franchise that a) started out as SP-only, b) added a multiplayer mode to a subsequent entry in the franchise, and c) said online mode not sucking. I'm sure there are others that I'm unaware of, but they sure as hell aren't Bioshock, Dead Space, or Mass Effect.

Show all comments (10)
130°

Xbox June Update: Copilot for Gaming Available on Mobile, Aggregated Gaming Library, and More

There are many exciting updates this month for Xbox. Copilot for Gaming is available now for early preview on mobile and will be coming to PC soon. Xbox PC app introduces a wave of new updates: Aggregated gaming library gives players quick access to games from Xbox, Game Pass, and other leading PC storefronts, and with publisher channels players can browse their favorite franchises. Updates for the Xbox Console includes customization for Most Recently Used, free-to-play benefits, Game Hubs, and dialog improvements for game saves.

Read Full Story >>
news.xbox.com
darthv7210h ago

"Players can now hide system apps, pin favorites to the list, and reduce the number of tiles displayed. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to feedback."

This is welcomed, i like a less cluttered home screen.

Profchaos5h ago

Not everything needs co pilot ms

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

Read Full Story >>
gamesindustry.biz
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

Read Full Story >>
gamepressure.com