The Sony Worldwide Studios president discusses its PS3, mobile and Vita plans
I've said it before, I'll say it again. Sony is always trying new things w/ software, Nintendo is always trying new things w/ hardware. Some work, some don't. But you have to respect them both for trying to do so. They both done a tremendous ammount to try to evolve this industry, while taking big financial risks along the way. Give respect, where respect is due.
You have to respect all the gaming companies from the past as well don't forget. While I prefer Sony I have respect for other gaming companies from the past to now. And must I say I respect certain gaming companies from the past as well as now because awesome games have come forth and beyond. Basically everything matters ~
Agreed Sony has the guts to step out of their comfort zone and explore new ideas, even if it means there are risks involved. People tend to stick with what works. If it ain't broke, don't fix it. However, innovation doesn't spur from concrete ideas of repetition. Something has to change. As gamers, we always strive for new things. Heavy Rain, for example, was a step in a new uncharted/unexplored direction in any genre. The world was already flooded and clogged with generic shooters left and right; to me, Heavy Rain was fresh, different, innovative and very welcomed. I'm glad I got a chance to play it. Another example of a company whose every PlayStation game I've enjoyed so far is ThatGameCompany. flOw, Flower and Journey all speak for themselves. They just show how rewarding welcoming new ideas into play can be a good thing. It provides new experiences and varieties that, once again, are welcomed to players.
Sony is always trying new things w/software AND hardware (this gen : : bluray, eye toy, cell, move, etc etc) best hardware for home console and vita..and best library, like last gens (not for vita now, but 4 months only)
Absolutely. http://files.g4tv.com/Image... + Never before seen concepts like PSABR http://i.minus.com/ibdGUiy6... + brand new genres like LBP KARTING...!
Something tells me your being rather selective with your examples. Clearly they don't reflect to companies complete line up. You'd be hard pressed to argue any other company takes risks with its software like Sony.
@DiRtY Are you one of those hardcore nintendo fanboys who still think LBPK or Modnation are copies of Mario Kart? I'm asking because Crash Team Racing was released for the PSX years ago... PSBR, I give you that, but most hardcore sony fanboys wanted a Smash clone with sony characters or without Nintendo characters O-T When it comes to HW: Dr Richard Marks be damned, demoing waggle-waggle prototype-wand-controller 10 years ago, Sony didn't give a s***, years later Wii sells 100m consoles thanks to the wii-mote, then... back in the PS2 days, PS Eyetoy was released, Sony didn't give a s*** and the add-on died without any games, years later and with better tech, Kinect is released and becomes the fastest selling add-on ever... When it comes to SW: you damn right, Uncharted, Heavy Rain, Demon Soul, Infamous, Dead Nation, Journey, The Last Of US, Beyond and I can keep going, no complaints there :D
Nintendo and Sony have totally different approaches to game making. Nintendo game's approval & quality was dictated by one man's instinct alone - Nintendo Chairman Hiroshi Yamauchi. To help spring creativity, he created three research and development groups and allowed them to compete against each other. This caused the designers to work harder to try to get their games approved. Sony have a more democratic hands-free, creative/developer friendly approach on game quality. More emphasis autonomic team work. Both have their pro's and cons.
you can have clones and still support new ideas. where does it say every single thing is a new idea?
not to mention hes examples are clones of clones... :D
Who hasn't done a Kart racing game Oh and the PSABR game is basicaly Sony giving gamers what they asked for.
Ever heard of a game called Halo, and a book called Starship Troopers? Since you want to talk about clones..
@DiRtY Be a Nintendo Ambassador of Goodwill not a hater. With trolling comments like this you are just making lots-o'-gamers hate Nintendo all the more & push them away. You are doing Nintendo a great disservice. Be positive not negative.
and hopefully that trend continues next gen, i want to see a new IP from Media Molecule, i'm 99.99 % sure Naughty Dog will come up with a new IP next gen too, Guerrilla Games are rumored to be working in a new IP ( hopefully as ps4 launch title) , how about Sony Santa Monica, Sucker Punch and Evolution Studios? Motorstorm Folklore Gravity Rush Patapon Locoroco Little Big Planet inFAMOUS Uncharted Fat Princess Flower Journey Resistance Heavenly Sword MAG Heavy Rain White Knight Chronicles Sorcery are the new IPs i have enjoyed from them this generation being on ps3, psp or psvita, not bad at all but i want more, does Starhawk counts as new IP or is Warhawk sequel with a diferent name? and please gimme The Last Guardian release date already ( its my most anticipated title this entire generation)
I've enjoyed every games on your list except for patapon, sorcery, fat princess and locoroco because i haven't played them yet. really looking forward too the last of us and beyond two souls.
if you are a playstation plus subscriber you should try the one hour sorcery free trial, Fat Princess is an awesome game, i wish sony bring it to the vita.
In Sony we trust !
Thank you, Sony, for making Heavy Rain a reality.
But where is 8 days? I want that game as well
still on hold and since it's a new ip I'm thinking on the PS4.
And hence why they are my favorite console maker. I have never been let down thanks to new IPs they bring out all the time
there will always be a little black box under my TV
Only reason I still game.
Really? So the PC platform doesn't have new ideas? Interesting.
All I used to play was PC. There are only a few releases a year now and I got tired of upgrading my rid. I still play a few PC games now and then though.
That's cool, the point is most new ideas actually stem from game designers screwing around on computers. Sure Sony green-lights games like Little Big Planet that others passed on but lots of indie designers like to try it on their own because they have far more control of their own product. Even on the Steam platform there are games all the time that are innovative and unique. They just don't have the backing of big companies like Sony most of the time so many of them people haven't heard of. The industry as a whole has become stagnant. How many sequels do we see each year, including the Playstation 3 and those backed by Sony? So yeah, they can pat themselves on the back for games like Journey but there really isn't all that many each year. They all could do more but often choose to play it more safe.
It's a pointless point. People are using a tool and it's working. Who would've thought? It's like saying most new songs are created by people screwing around with their instrument? Really? You mean noodling around on a guitar can lead to music? Gasp! The point of the article is the culture of a single company to support new ideas, not the platform the games are released on. If you know of a single company who's bankrolling more new ideas than Sony, let's talk about their games.
These aren't just people dreaming up new ideas, they are actual games for sale. There's a lot more of them out there in comparison to any single company and what they possess. How many new games did Sony release last year that they either created or published? Now compare that to all the games Steam got last year. Does Steam not count as a company who supports them by offering a platform to sell their games on or do they need to be financially responsible too in the creation process to qualify? This isn't a knock against Sony as they do a hell of a lot more than both Microsoft and Nintendo as far as green-lighting new concepts and new IP's. What I'm saying is they all could do more, including Sony. http://www.gamefront.com/do... There are many developers who are speaking out about this. Even David Jaffe who's totally supportive of Sony wants to do different things. Instead the only way to get decent financing was to make another Twisted Metal. Again they ALL play it far too safe.
Yeah, it supports new ideas. The new ideas that its competitors have. At first Sony makes fun of these ideas. Then one year later, it copies them.