With the Wii U gaining steam after E3 and rumored XBOX 720 specs spreading around, next generation consoles keep getting closer and closer to a reality. In a two-part series, we’ll write about what the next generation consoles need to keep up with the phones, tablets, and small gaming devices flooding the market—along with the things that would be detrimental to a gaming console and entirely unnecessary. Starting with the latter, here are the five things next generation consoles don’t need!
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
A psychological survival horror game that takes place in 1990s Poland where you play as Tomasz who is searching for his missing friend in the town Jeziorne-Kolonia. A strange substance has taken over the town and is transforming its inhabitants into grotesque monsters.
Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.
The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.
Five more things next gen doesn't need.
1. Recycled games - I don't mind sequels. I have four Assassin's Creed games. But let's make sure the sequels do SOMETHING new. Ok?
2. Overpriced DLC- DLC is fine. Just don't try to sell me a $5 map pack for $15. Or freebies for $5. Or a $20 expansion for $60. Be more reasonable with the pricing.
3. Unfinished games - Don't ship it until it's ready. I know games are complex monstrosites of code, and the inevitable issue or two will arise. Just make sure the game ships with a minimum of these issues.
4. Anything similar to the RROD - Hands up everyone who wants their new system to fail. I didn't think so. I don't care which company does it. A double digit fail rate is unacceptable.
5. Guitar Hero: ZebraHead - This one is a joke. Sort of. Stuff at the bottom of the barrel really needs to stay there. Don't pull it out and expect us to play it.
reliable console.
Imo
1.too many fpses
2.too few rpgs
3.games with only difficulty setting
4.Multiplayer games with no online play(as long as local multiplayer exist this has no reason to be absent)
5.Shovelware(if only it would die,if only)
This was a very good article
Only one thing on my mind.
No more stereotypical games. There are hundreds this gen including latest ones.
Lets say I prefer an original angle.