Xbigy Games writes: Receiver must be one of the most ambitious games that we have seen. The FPS was designed as part of a 7-Day challenge where the Wolfire team only had a week to come up with a new FPS.
While the graphics in the game are not the best we are pleasantly surprised by some of the game design choices. The first huge one is that if you die in Receiver there is no respawning. There are no save points. You are dead. This means that you value your virtual life a lot more, making a more tense and realistic game.
Original Humble Bundle creator Wolfire Games is bringing an anti-trust lawsuit against Valve, claiming a monopoly as well as excessive commission rates.
I do not understand how there is such a disconnect between those working in the gaming industry, and the average users within that industry. Like, what do these companies expect when these gaming services provide inferior services at an increased costs? Are companies like Todd Sweeney’s Epic Games or now David Rosen’s Wolfire Games’ completely—almost comedically—this tone deaf? Are they not gamers themselves? There are so many companies that just want to see Valve lose rather than just provide value to customers. What we’re seeing both CEOs do so underhandedly just feels wrong. What Steam has done for PC gaming somehow feels under appreciated and resented, which is baffling.
The 10 Best Martial Arts Games For PC
Join Amras89 and Hardlydan for game talk and fun! This time, The Gamesmen talk about the latest Nintendo Direct and Valve games. Games discussed are Dungeons and Dragons, Monster Hunter World, Kingdom Come: Deliverance, Final Fantasy XV, Yakuza 6: Song of Life, Overgrowth, PLAYERUNKNOWN’S BATTLEGROUNDS, and Xenoblade Chronicles 2.