Why You Shouldn't Be Allowed to Resell Video Games

There is concern in the gaming community amongst developers that used games and consoles being sold on the open market are cutting into their sales, and as a result, profits. If they had their way, it would be unlawful to transfer ownership to another of a video game or console by the original owner. This is reminiscent of one of the latest lawsuits by the recording industry in which there is an attempt to define as a crime the act of ripping songs from a CD (even if that CD was bought by the consumer) onto a computer.

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4660d ago Replies(9)
Xemnas4660d ago

Thats very old man i dont think they are still going to do that

ravinash4660d ago

I'm pretty sure that Sony and every other company including MS have looked into ways of forcing people to buy direct from them.
Sure they will miss out on sales if someone buys a game, completes it and then sells it on....but thats a right the consumer has had for as long as humans have been buying and selling.
If you buy a Car, you have the option of buying a new one or getting it second hand. If you get in second hand, then your just paying the previous owner, the maker of the car does not get any money from that sale. I'm sure the car maker would love it if everyone brought their car brand new...but thats not going to happen.
The only sure fire way of making sure that people don't sell on their copy of a game is to make the game so good that they'll want to keep going back to it. Games like COD4 will have a long life time because you might put it down after a while of playing it...but weeks and months down the line you can pick it up again and still enjoy it.

Fanboy Slaughter4660d ago

Oh yeah, that's real cute. I gotta say that 90% of the games I have bought over the past decade or so have been used games that retailers either no longer stock or are no longer printed. When the hell is the last time you saw Super Smash Bros. melee new in the cellophane at a retail store? This is ridiculous at best. It is the consumer's decision whether or not they want to get ripped off by trading in their sh!t.

Everything is a double-edged sword, and while trading in sh!t sucks and it's more or less highway robbery with what they give you for your games, it's also good for enthusiasts like myself that are looking for that rare gem that's been out of print for a few years, and I don't feel like paying out my ass on eBay for it.

RecSpec4660d ago

Well eBay isn't that bad. You just have to keep on it. I've found copies of rare games pretty cheap. Also buying off GameFly if they are selling is good to, every time I've gotten a new case and book.

Seraphim4660d ago (Edited 4660d ago )

Same here... nearly every single used game I've bought has been of a game that are OOP [out of print] and no longer carried by stores. And even then I either buy them from ebay though I hate the site, or through a seller... Personally I think gamestop, ebgames & maybe gamecrazy are the problem. Not necessarily used games sales in general. But there is certainly a need for used games, and a time and place for them; like when they're OOP...

Personally I think the best way [outside of locking games to a specific console] would be to require that these game stores can't accept games that are less than 8-12 months old and sell them used. If a games been on the shelf for 8-12 months then allow the resale of it. Now it's easier said than done. But I think that by allowing used games sales after a number of months on the market will surely help put more money into the hands that deserve it; the developer/publisher.

the thing I've said time and time again, and will say again though is... Who is to blame?

~The Game Store for selling these games for $5 less than retail?
~Is it the consumer who traded it in and allowed themselves to be raped?
~Or is it the idiot consumer that is so hard up they have to save $5 and give the game store their hard earned money instead of the developer who made it?

when it comes to locking games I think that it could be a possibility but you can't lock one game to one console. It needs to be so that the game can still be played at or borrowed by friends for use on their console. But even then, with a limit, what happens when your console breaks? Is your game rendered useless? Or does Sony, MS or Nintendo send you a replacement disc so your $50-60 game isn't rendered useless? The bottom line with this is that it could work, though many would be outraged, but there's so many what ifs that come with the territory of a lockout on games...

TruthbeTold4660d ago

This is a direct quote from the article:

"Of course, if you want that old copy of Pokemon Red or Blue, or Final Fantasy VII, then by all means go ahead. If you are buying Uncharted, or Mass Effect, or Metroid Prime 3: Corruption used, for the $5 or $10 discount though, then imagine the very real possibility of the above scenarios coming to pass; and know that you are a part of the problem."

No one is suggesting that buying old ass games is the problem.

airforcex4660d ago

More power to the consumer; sure. But when Gamestop gives you five bucks for a game they sell for $15 I can't see how this helps the industry. Also, with new games, you usually only save $5 for the used version, hurting developers.

GIJeff4660d ago

why i buy new. If i like the game, I am going to buy it new. Plain and simple.

jaja14344660d ago

The rebuy sucks since it's pretty much all profit but them giving you X amount of money for a game is not. For one, who is to say they are going to even resell the game they just bought from you? They are taking a risk buying the game in the first place. Also if you don't like it, then go some where else. Sell it on Ebay, garage sale or some other form. Nothing is stopping anyone from selling items to them, yet people continue to complain about it. It's one of the dumbest things I know of...

Of course this is not necessarily directed to you, just the idiots who complain about a service that they are not required to use.

RecSpec4660d ago (Edited 4660d ago )

While we're at it, forget reselling houses, cars, boats and anything else that you may not want anymore. This is idiotic, just cause you buy something doesn't mean you're legally bound to it (unless it's a mail-order bride, but theres always divorce).

Selling used games may hurt the industry, but you know what hurts more. Companies that market the hell out of crap games and the uninformed people that buy those games. While REAL good games stay on the shelf.

Example: Clover didn't dissolve because of used game sales. Now did it?

GIJeff4660d ago

to someone planning on selling it again, whats the point of losing on YOUR profit?

Sarick4660d ago (Edited 4660d ago )

In a game you play it after time it's value will drop to the point where it no longer interest you. If you sale it you get money back fine because you've already soaked up the content value of the game. It's no longer worth it to most people. The thing that irritates devs is that resalers are selling them at a huge profit and people who buy the used games get as much entertainment value out of the used game as if they bought a new one.

It's like you making a book that has information in it then some jerk comes along that buys it, then decides to make money off your hard earned knowledge by offering to pass around your works (story) without giving you royalties. Once someone reads your story that book is almost worthless. The difference here though is the development cost of the book and the story aren't a usually a 10million dollar + plus investment.

I'm sure no one would like busting there butt to achieve something and someone else reaps the rewards of your back. After all are you selling the plastic disc that the data resides on or the experience and limited entertainment value inside it?

It's not the fact that your selling the product to other people it's how the game shops are taking the distributers out of the picture and making double or triple profit off the products they usially buy for more.

Look at it this way when you buy a game at the shop pays around i'm guessing $40-$50 for a $60 game. When someone sells a used copy back they get $15 and then the company sells it for $40-$55.