Chris Young writes, Let’s start things by flashing back to E3 2010 when The Workshop’s Sorcery was announced. The thought of getting to play a sorcerer and use the PS Move controller like a magic wand was awesome enough, but couple that with an enveloping story in a lush world and you had many of us long before hello. So, for two years we waited and wondered, some speculated that the title would not meet the lofty expectations while others praised the extended release cycle as a sign that Sony and The Workshop wanted to put out a near perfect product. So, does Sorcery zap the mark and finally give us a true PS Move experience, or will it come off as yet another cheap title with PS Move capability tacked on? Let’s warm up those flailing arms and head for the Faerie Kingdom as we review Sorcery for the PlayStation 3.
"The Poland-based video game publisher No Gravity Games and the UK-based indie games developer inkle, are today very excited and happy to announce that they have just joined forces to release the legendary narrative adventure game series "Sorcery!" (part 1 to 4) to the Nintendo Switch in Q3 this year (2021)." - Jonas Ek, TGG.
This week Gaming Steve gives you the latest gaming news. Reporting on the Sony Neo, tons of Blizzard news, and DLC released two years late.
Wesley at Skewed and Reviewed took a look at the new version of Steve Jackson's beloved classic and found it to be a fun although at times lacking game. He did love enough of it to say that it is worth checking out for fans of the series.
If I had a move, I'd be all over this, I think.
Unfortunately, I neither have a PS3 nor a Move to try this.