470°

Final Fantasy XIII In-game screenshot?

Sl!ce gaming has reported to have possibly found an In-game screenshot.

(Their link seems to be down so I linked it to N4G)

CRIMS0N_W0LF6357d ago (Edited 6357d ago )

Attached Images are in game.

That picture is a low quality scan from V-Jump. The following link will show you the scan in High Quality. If you browse that imageshack account you can see all V-Jump scan in Very high Quality not crap quality like the story was approved and the one i tipped didn't get approved.

http://img248.imageshack.us...

Mercutio6357d ago

no, that's what they where aiming at two years ago.

Anego Montoya FTMFW6356d ago (Edited 6356d ago )

Square has been working on this for a longtime.

even if this is a target they will be CLOSE.

look at GT5, RFOM2, Crysis, Uncharted, Killzone2, LBP.

is it REALLY that hard to believe that`s INGAME?

seriously think about

FF7 was graphically superior to alot of game it sat beside.

and FF13 is the NEW FF7.

the game that gets NON RPG players into RPGs.

Counter_ACT6356d ago

1.2, FFVII had horrible graphics, even for it's time. They didn't even have mouths.. there isn't an excuse for that. FFVIII had good graphics for it's time, FFVII was bollocks.

lodossrage6356d ago

Final Fantasy 7's graphics were considered top notch for that time. At the time final fantasy 7 came out, NO game was able to match it for atleast another full year.

WilliamRLBaker6356d ago (Edited 6356d ago )

The attached images are CGI confirmed long ago when that was first shown *like E3 2005 or 06* that it was CGI with static menus pasted over it.

FACT:)
and lodross many games met and surpassed ff7 within 6 months the overworld graphics sucked, the in battle graphics we're better but like all SQuare soft games they NEVER MATCH THE CGI scenes its all ways a drop in quality.

zambrota6356d ago

considering that is Square so i have every reason to believe that FF13 might be the best looking game when it comes out

Panthers6356d ago

Baker, they never could match the CGI quality. I think we saw the peak of PS2 graphics with FFXII. PS3 can match it (not perfectly but still) and Those look ALOT different than the CGI images of FFXIII. Those are ingame.

PlayStation3606356d ago

WTF!? Dude, I never seen that. And this was released back in April :/? I can't believe I haven't seen that yet. Bubble+ for ya. Man, those graphics are sweet aren't they?

SolidSnake936355d ago

This game will be as revolutionary as FFVII

lodossrage6355d ago

You say games looked better than ff7 SIX months after. Then please, list some of these games. Until you do, those "facts" are YOUR facts.

Not THE facts.

+ Show (8) more repliesLast reply 6355d ago
Mercutio6357d ago

i can't believe it, SQE actually was doing something good.

Rybnik6357d ago

Uh, I do find it hard to believe that is really in-game. I know those shots Crimson Wolf is using are in-game, but these...
What are they basing the claim on? Is there something in the Japanese article that says this one is in-fact real-time??

CrazzyMan6356d ago (Edited 6356d ago )

Here are pics, tell me which are 100% prerenders and which are ingame. =)

And tell WHY you think so. :)

p.s. PS2 had 4Mb video ram, PS3 has 256Mb video ram.

EDIT: @Dpa, have you ever heard termin Antialiasing? Have you played Ratchet?

Dpa6356d ago

All are ingame except the 3rd. You can tell its a pre-render due to a complete lack of any jaggy of any form.

WilliamRLBaker6356d ago

Hes right, the first 2 are ingame and thats a fact
The 3rd isn't its CGI.
There have been hardly any INGAME that i know of infact none ingame shots of ff13 the ones shown where they have menus we're long ago admitted by square to be CGI with Static menus over it because they believed the game would match the CGI.

Rybnik6356d ago

I believe all three are in-engine, as that third one of Lightning is the shot of her over the ship (which is the same one as seen in real-time manipulation on you-tube). That doesn't help with my point though. The apparent detail in the story shot is WAY beyond anything we have seen so far. It is that reason I am skeptical.

+ Show (1) more replyLast reply 6356d ago
vloeistof6357d ago

if thats ingame. then i cant wait to see how versus ingame will look like

Anego Montoya FTMFW6356d ago (Edited 6356d ago )

Square has been working on this for a longtime.

look at GT5, RFOM2, Crysis, Uncharted, Killzone2,LBP.

is it REALLY that hard to believe that`s INGAME?

seriously think about

FF7 was graphically superior to alot of game it sat beside.

and FF13 is the NEW FF7.

the game that gets NON RPG players into RPGs.

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100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

Read Full Story >>
nettosgameroom.com
P_Bomb38d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog38d ago (Edited 38d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom37d ago

That scene where you first see them attack is pretty crazy!

Relientk7737d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

120°

Final Fantasy and SaGa series veteran Kazuyuki Shindo leaves Square Enix after 27 years

Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.

Read Full Story >>
automaton-media.com
140°

Final Fantasy XV Datamine Reveals Hidden Chapter 14 Scene That Was Cut

A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.

Read Full Story >>
twistedvoxel.com
gold_drake173d ago

always liked 15, but the development was shch a shitshow. it could have been so much more.

but Tabata did a good job with what he had regardless

DivineHand125172d ago

Ff15 was a missed opportunity from square as they transitioned from turn based to real time.

One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.

FF15 is one of the weaker entries in the series.

Z501171d ago

Dodges don't activate the teleport ability. Teleport was R1 + O. Dodge was just the O button. Explain the Black Hood (the item that automatically Dodges for you)

TheNamelessOne172d ago

Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.

Michiel1989172d ago

16 was a lot better, I think 15 was just a big mess with how development went and all. The music though, one of the best in the series, probably the only reason I finished the game.

Cacabunga171d ago

At least FF15 had RPG elements . 16 was just an action game from beginning to end.

Michiel1989171d ago

I rather have a good action game than a bad rpg with 2 button combat

Cacabunga171d ago (Edited 171d ago )

Then call it something else then FF. I got scammed with FF16. Nothing of what i expected it to be.
Even the action is bad in it, especially after the demo section where absolutely nothing happens until the very end.

FF15 isnt a great game but it has some variety at least.

CrimsonWing69172d ago

That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.

Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.

Becuzisaid171d ago

Every time a party member left for a period of time screamed future paid dlc. It was horrible.

Imagine Dagger and Steiner making the party go to sleep in Lindblum in FF9 disc 1 and then taking off to Alexandria by foot themselves, but then never playing their side of the adventure in disc 2 when they smuggle her through the South Gate in pickles, take the cable car and fight the Waltz, head to Treno and start the quest to find Supersoft. They just eventually reunite with the main party in the future without explanation of what went on in their adventure.

Or Sephiroth's backstory in the famous Kalm flashback being added as a dlc pack. Same goes for Vincent, Cid, or Yuffie for that matter.

Oh and anything to do with Jenova, the Ancients, Aerith, her mom and Gast, shoved into a 2 hour CG movie or 5 hour anime ministries that's considered required viewing for anything in the main game to make sense or have characters actually be interesting.

I enjoyed FF15 at the time, and finished it, but it's bright spots are marred by a bad development cycle and a worse marketing scheme.

CrimsonWing69171d ago

What’s sad is when I watched a vid on the entire story (that wasn’t properly told in the actual game)!it was really solid and could’ve been one of the most epic stories in any FF. I think a lot of the compilation and cross-media stuff really f*cked it all up.

gurp172d ago

FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

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