Following Crystal Dynamics and Square Enix’s recent Tomb Raider trailer and E3 presentation, many have compared the new game to Sony and Naughty Dog’s Uncharted series. Crystal Dynamics Studio Head, Darrell Gallagher, however, says that the two games will feel different when you play them from start to finish, owing to smaller things that add up along the way.
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Crystal Dynamics have a nearly perfect Lara Croft blueprint for Tomb Raider 12 thanks to Netflix’s Survivor and Legend characteristics.
The animated Netflix series is a sequel to Shadow of the Tomb Raider. Also, Netflix distributed this show, the company uses external production companies for most of its content. The show doesn’t provide a template for Crystal Dynamics [who was credited in production of the show], the Lara in the show is the one from the 2013 reboot series, and wasn’t reimagined for the show.
A perfect buleprint to be considered for awards you mean. Yeah, this will pander perfectly.
main difference, you have boobs!
He says Uncharted borrows heavily from the old Tomb Raider games. I sort of disagree, I think Uncharted is more of an Indiana Jones style than it is Tomb Raider. However, I have not played the more recent TR games either, the last I ever played TR was back on PS1. So maybe it has changed a lot since then, maybe all the games prior to UC1 in 2007, were what Uncharted came to be like. Feel free to correct me! But the similarities between the new one, and Uncharted, are so blatantly obvious. Yes TR has a more serious tone, and is more of a story about survival, but the crazy action sequences, especially going down that waterfall, hitting EVERY single piece of wood in the process, and not hurting at all, just doesn't fit the game in my opinion.
Short story: This has a female; instead of humor, she will moan and cry - http://penny-arcade.com/com... ; ...
"And there are certain things the Uncharted series has done, which is borrowed heavily from Tomb Raiders [of] old"
Apart from them both being treasure hunters and the platforming which was done before TR anyway why do people still make it out that TR was massive inspiration for Uncharted. As I've said in my blog before ND got most of there ispiration from Iniana Jones and other action, adventure films then Tomb Raider. Plus it's not like ND are strangers to the platforming genre.
It might of had a little bit of influence but not as much as the new TR is borrowing from Uncharted.
It amazes me how people still say Uncharted borrowed stuff from TR...do people just repeat something they've heard off someone else.
The new TR looks great but all it really is, is a Uncharted game with a female lead. The quick time events, the massive life threaterning scenes which she just manages to get out of, the cover/gun gameplay is just like Uncharted. Even that scene where she's climbing up the plane wreckage reminded me of the train scene in U2