In BNBGAMING’s first Let’s Play series, join Pascal as he takes on Quantic Dream’s adventure classic and cult favorite, Indigo Prophecy/Fahrenheit.
These are the games that championed ideas, mechanics and systems that would ultimately be a much bigger part of the gaming space in the future.
Kill Switch is one of my fav shooters from that generation, highly underrated in my opinion.
1. Indigo Prophecy - No
2. God Hand - Hell yeah. Still is. What a game. But Adaptive Difficulty sucks.
3. Metal Gear Solid 2 - Gameplay-wise, sometimes it was and sometimes it wasn't. The AI stuff was already Cyberpunk fair and Political Miss-information was old stuff as well. Furthermore, these themes don't really play out during the gameplay portions of the game. So they might as well have been a movie spliced into a game. Which is my main criticism of the MGS series. A lot of Talk and hardly any of it is part of the gameplay or affects it in any meaningful way.
4. Dark Cloud - Couldn't say. But Procedural stuff sucks 99% of the time.
5. Splinter Cell: Pandora Tomorrow - The Xbox version sure was and kinda still is. The PS2? Not even close. The Asymmetrical MP was cool though.
6. The thing - The system was kinda cool in theory. In practice? Meh. But it should've been brought back for other games for sure, and expanded upon. At least some type of variation of this mechanic.
7. Final Fantasy XII - While the System was kinda cool. It did lends to your party playing on Automatic. Became monotonous after a while.
8. Kill Switch - Kinda. But Metal Gear, Splinter Cell and Winback already had it first. Then there was Time Crisis.
9. Mercenaries: PoD - You spelled Monster Attack way wrong.
10. Mortal Kombat: Deception: Tobal No. 1 or Ehrgeiz.
Good list, I would include Okami (brush mechanics), Viewtiful Joe (time & zoom mechanics)
Meridiem Games is thrilled to announce that "Fahrenheit: 15th Anniversary Edition", the classic story driven interactive drama from Quantic Dream, is out now on PlayStation®4 as a special retail boxed edition across Europe and Australia.
Quantic Dream’s Fahrenheit: 15th Anniversary Edition will launch later this month, Meridiem Games has announced.
Well this kinda diminishes the value of the limited run games version a bit no? Oh well.
They're getting a bit crazy with these rereleases lol. Ive already bought this on PC back in the day, PC remastered, PS2, android, PS4 digital, and PS4 physical (collectors set from limited run games). This is getting absurd tbh
So, wait, this is different than the one released on PS4?
Or is the same game but just different packaging to commemorate the 15th anniversary?
Ah... well, it was a good game in the first part of the Story, but in the end the story just doesn't make any sense and is really bad. I don't think that game should be remastered without a whole rework of the second half of the game (or the last quarter).