That would throw a lot of it's value out of the window. The Wii U needs some hardcore EXCLUSIVES for the launch window, and that would really suck on Nintendo's part if it went multiplatform.
wouldn't really worry about, they pretty much have no plans at all because it only works with the Wii U controller. Maybe 6 months down the line after the release date, they might think about it, but more than likely it's not gonna happen. IGN is just trying to stir things up
... Uhhhh why? It's main selling point is the touch screen integration designed around wii U. My guess is someone from MS's camp dropped this rumor in passing saying it'd be possible with smartglass.
The idea of having an extra thing to hold and look at during gameplay is one of the most gimmicky ideas I've ever seen. Since when was pressing start or select to actually look at a map or inventory such a problem?
All this extra weight does is add more crap to your living room, include unnecessary prices and make you feel like being born with two arms was some kind of birth defect.
Let's compare this to two games (technically a game and a mod): Resident Evil 4 and DayZ.
In Resident Evil 4, you could pause the game to open your item case, use your herbs, switch weapons, etc. It was useful, but it put a real hiccup in game play. There's no way, in reality, I'm going to switch between an assault rifle and a shotgun so seamlessly, and neither would my enemies stop to let me get ready to fight them.
In DayZ, you open your pack in real time. All the dangers that in the world, zombies and players, are all waiting for you to mess up and make one stop to get a jump on you, and steal your ammo and your precious beans. Thing is, the pack window takes up a lot of space and leaves you blind to most things. You need to listen or have a spotter. It's somewhat realistic, but you'd still be able to look around while using your pack and see what's around you.
With ZombiU, you're essentially looking down into your bag (or whatever, satchel maybe?), but you're able to look up and check the surroundings for zombies. Yes, it can be tedious. But to me, that's a pulling in factor. I love the fact that I need to be on my toes in case a zombie gets me, as there's usually going to be one-hit, one-kill. It's adding another element to the survival horror genre.
It makes sense if the game generates enough hype.. Smartglass & vita can do it.. Up to the devs on that one but Nintendo better buy exclusivity if they want a strong title
maybe not smartglass so much but vita can easily.. I think smartglass will only be used for media options & devs wont bother too much with it in games..
Nintendo has been basically using the same tech for 2 generations & probably need to get familiar with the HD options & higher polygon counts.. They might release a 3DS lite & good games by the time nx gen comes to cut away from an expensive machines sales.. Maybe but who knows.. What is known is nothing too impressive looking will be out anytime soon.. Im not holding my breath on 3rd party tho, thats why i own sony as well
The Wii U is a lot more powerful than the Wii but its basicly a current gen console from the footage that i have seen from it. The reason why Nintendo is so cheap with hardware is because they want to achieve mass market penetration with an inexpensive device and the same time they want to make a profit off it. This is unlike Microsoft and Sony whose strategy is the exact opposite, that is they release a device with expensive hardware but then they sell at at a loss to make it more affordable.
I prefer what Microsoft and Sony do because i get a better value out of the hardware that i am buying.
I don't see why anyone has a problem with this. If the game is a hit and they decide to port it down the road, good for them. Most of what makes the game cool is the controller, but they can go right ahead.
The draw of the console is the U pad... but the use of it is not mandatory. Nintendo believes in it, but they did not want to tie third parties to it. Obviously, using the controller is the whole point, but down the road if/when developers feel like using the power of the system for higher visual fidelity, they can elect not to use it if they wish.
Nintendo is giving the option and tools for developers to use the tech however they want. Want to push it and go for 1080p? Disable the controller. Want to use the controller? use it. Don't have the development resources to deliver a touchpad experience? No worries.
Edit: I guess they'd be called ZombiP and ZombiX. Lolol
That would throw a lot of it's value out of the window. The Wii U needs some hardcore EXCLUSIVES for the launch window, and that would really suck on Nintendo's part if it went multiplatform.
... Uhhhh why? It's main selling point is the touch screen integration designed around wii U. My guess is someone from MS's camp dropped this rumor in passing saying it'd be possible with smartglass.
It makes sense if the game generates enough hype.. Smartglass & vita can do it.. Up to the devs on that one but Nintendo better buy exclusivity if they want a strong title
Man Nintendo should really secure this IP its the only thing they have going for them.
That would be cool cause it will probably be better than Dead Island.