140°

How 'Dark Souls' Changes The Meaning of Replay Value

A few Black Knights stand between my blade and Gwyn, Lord of Cinders. They should be dispatched easily enough. My warrior is a tank, weighed down in mossy Stone Armor, wielding a Black Knight Halberd +5, and well-shielded behind Havel’s Shield +3. One-handed attacks should fell these knights in three or four hits, and if I keep my shield up they won’t do more than a scratch of damage. My character has been built primarily around Strength, at the expense of many other stats, and I’m starting to feel my lack of Stamina.

TopDudeMan4494d ago (Edited 4494d ago )

I started with a hunter, which was really really really hard.

Then I really enjoyed going back and making a sephiroth build in my second.

Then I did a sorcerer, which was a little too easy after you got the homing soulmass.

And then after that I ran through the game all the way to the four kings without levelling up much to make a character with a lightning cestus at level 13 to troll noobs with at undead parish. I try to make it fairer by not wearing any chest or head armour, but no one expects me to do so much damage in one hit. Noobs aren't careful enough.

I know, I'm THAT guy.

4494d ago Replies(7)
fasny4494d ago

demon souls and dark souls are games that challenge you . games need to be challenge .thank you (from software ) for the monster hunter feeling in the souls series plus the amazing art graphics in the game these games are for the strong at heart not for the weak

ShadowKingx4494d ago

Dark souls and Demon souls is not the game you can just play for 7 hours and your done, you actually play for than 40 hours + and then some, Dark souls and Demon souls are the RPGs that other RPGs developers need to learn from and even though Dark souls developers said that there would be no DLC and now there putting DLC because they know we want it and the DLC will be bought without question. Because players who have played and still playing dark souls know that the DLC will add 40+ more hours of gameplay which is what DLC should do for RPGs.

Nevers4494d ago

I bought it day one and I am still playing Dark Souls. It's an addiction.

It was one of the few things that finally pulled me out of the claw-like grip FFxi (yes, the old-ass MMO) had on me.

I bought Skyrim when it came out and cuz I'm still too obsessed with Dark Souls I haven't finished it.. and I was riciculously obsessed with both Morrowind and Oblivion.

I just had a birthday where I recieved AssCreed Brotherhood, Amalur, Witcher 2, and Arkham City. I've played each for an hour or two... but then the obsession kicked in and I'm back to playing Dark Souls. I really tried to stop... I failed.

I wanted to get back into Demon's Souls... nope... too obsessed with Dark... ugh. Such a great game.

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120°

FromSoftware's Influence is Hurting the Action Genre

Since the meteoric rise of FromSoftware, their patented gameplay has significantly influenced the action genre - perhaps to its detriment.

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DarXyde6d ago

Right.

And no one told others to follow From Soft.

Stay in your lanes, imitators.

CrimsonWing696d ago (Edited 6d ago )

Souls-likes are its own genre, in my eyes.

It has no bearing on games like Spider-Man, God of War, Devil May Cry, Bayonetta, hell any Platinums game and whatever other action games coming out.

It’s a successful formula, there’s an audience who enjoys the games, it’s relatively a new genre in comparison to its contemporaries, so it makes sense that devs are making them.

What I think the author is really trying to say is they personally don’t enjoy all the souls-like games they see releasing and want to blame From Soft for making that a successful genre.

They ignore all the other action games that released or are releasing like, Wolverine, for example.

fsfsxii6d ago

Lmao how tf? Its developers who are so afraid of branching that are hurting the action genre.

Pedrof6d ago

FromSoftware is only responsible for their own work, not other developers'.

infernus666_6d ago

Stupid take, what do you even want? Fromsoftware to just stop making games? They're only responsible for their own releases and I personally hope they never stop.

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100°

Miyazaki: Combination of Freedom and Difficulty a "Big Hint" of FromSoftware's Next Project

Elden Ring Director Hidetaka Miyazaki said the combination of freedom and difficulty is a "big hint" of FromSoftware's next project.

XiNatsuDragnel96d ago

Nice excited for the next project

UltimateOwnage94d ago

I cant wait to see what they have cooking.

70°

Brace Yourselves, Tarnished: Revisiting the Greatest Soulsborne Boss Battles - Part I: Dark Souls

With Elden Ring's DLC Shadow of the Erdtree coming this month, JDR takes a look back at the greatest Soulsborne bosses. To start with, those of Dark Souls.

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