Gaming Update's CM Boots-Faubert takes an in-depth look into the next game in Tom Clancy's Splinter Cell series, Splinter Cell: Blacklist, which was part of the focus of the Microsoft Xbox Pre-E3 2012 Press Breifing, noting that the same concerns about significant alterations of the game focus and changes to its protagonist, Sam Fisher, may be a source for significant changes to the feel of the game.
In addition to examining what the new fusion of stealth, action-adventure, and the addition of elements from the more traditional genre of the active war game offer in this new Splinter Cell adventure the ramifications of the new focus in the game presents the hook upon which its several hats now hang.
PC Gamer: "The plague of layoffs that's gripped the videogame industry since the start of 2023 continued today as Ubisoft confirmed that 33 employees at its Toronto studio have been let go."
It's always the studio and games that ppl like the most. I heard Plagues Tale 2 was really good.
Ubishit at it again. All these gaming companies are just greedy fucks who do not give a shit about their employees. There is one that everyone should follow, rest in peace Satoru Iwata. "Nintendo CEO once halved his salary to prevent layoffs, and it worked—why that’s so uncommon today" https://www.cnbc.com/2024/0... It's uncommon because they are all greedy SOBs, which I have no respect for.
Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.
Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years
The entire mark and execute system belonged in another game.
It’s cool, but the polar opposite to how Sam Fisher initially handled.
The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.
The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?
The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.
The stealth icon has gone too stealthy of late, but the best Splinter Cell games still rank among the best games ever made.