Q&A: 3DV's Barel On The Future Of Camera-Based Game Control

2D cameras as game peripherals already exist, but 3DV's work in progress, called the Z-Cam, is designed to sense images in full 3D using infrared. 3DV's marketing VP Tomer Barel outlined to Gamasutra how the company's depth sensing and gestural recognition technology could lead to new methods of game control.

Gamasutra spoke to Barel about the Z-Cam, which the company is aiming to release in the second half of 2008 for as yet un-revealed platforms, and he explained how the camera might work for development, synchronize with games, and change the way players interact with them.

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