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Wii to Wii U: The Complexities of Crossing to a New Generation

A lot of rhetoric related to the transition between Wii and Wii U seems to point to the Wii's sales declines, as if that's the impetus for the shift to the next-gen system. But ZI's examined the trends, and it seems that the reverse is true: Wii would have been fine had development resources not shifted to Wii U.

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Titanz2334d ago (Edited 2334d ago )

Is a question I ask myself, pretty frequently. In the case of the Wii - it got decent support, but nothing along the lines of what gamers are use to, if they own a PS3 or Xbox 360 console. I can honestly state that Nintendo supported the Wii, almost single handedly, and they've been rewarded with huge software and hardware sales. Nintendo will support the Wii, as long as sales are attractive enough for the company.

The Wii U might bring Nintendo back to the glory days of 3rd party bliss. If your 1st/2nd party software offerings is enough to sell consumers on the premise of your hardware - then one has to wonder what'll happen if consumers can get all they want from gaming (in relations to software), featured in an exclusive form of a company's boxed gaming console.

frequentcontributor2334d ago

Well, the Wii WAS hurting for software throughout 2011. America is finally starting to see a lot of titles that were sitting over in Japan/Europe. But again, it's all first party stuff, so far. The Operation Rainfall games, Rhythm Heaven, Mario Party 9, Fortune Street, and the upcoming Epic Mickey 2 are a pretty good lineup of titles, but there's been nothing else, really. Hopefully E3 will have a little Wii love, even if it is downgraded ports of WiiU games...

AWBrawler2334d ago

100 Wii games in development. one of which is Dragonquest, and I have reason to believe the Wii has one more game to wow us with up its sleeve