Shola of GAMElitist.com - "As a student of literature, I am aware I may be attributing too much importance to a good storyline. So what do you guys think? Is an engaging storyline and plot the necessary foundation to a good game or is gameplay?"
Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.
The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
Can the latest chapter of the series live up to the hype? Well...
I always prefer having a great story. Though it seems as if most games push that aside in favor of other aspects. The RPG is prominently about story and I think that's why I love them so much. Though there have been a few great exceptions to the rule.
I really think developers should focus on that a bit more than they have been however. You want every other part of your game to shine when making it right? So why should a great story be left out? Also, I think it has to do with character development and how likable they are as well.
Storylines to still matter, for most games. Games that actually care about having a great story; Uncharted, Half Life and Skyrim. Of course there are games, and gamers that care less about the story, but that isn't the rule.
Plus, if the story in a game matters depends on the gamer himself/herself. I could play Uncharted and not care about the story, it would be dumb of me to not care, but I very easily could.
yes
For most games in most genres, storyline matters. Or rather, it SHOULD matter.
Short answer hell yes. Now more than ever.
A story can make or break a game for me. Take Gears of War for example. It's an insanely fun game, but once you pay attention to the story your level of enjoyment will plummet. It was one of the first games I ever came close to hitting the mute button and getting rid of subtitles. And I never do that. I hardly play games without stories anymore. I like my gameplay with meaning.
I can't just play a game anymore because it's fun. I want to be more emotionally vested like say Mass Effect, Uncharted, Alan Wake, Heavy Rain, etc.