Not Quite A Review: Gravity Rush (PS Vita)


I’ve been playing the final version of Gravity Rush on and off for weeks and – guess what – I’m still not entirely sold. Here’s the thing: when a publisher releases a game a little outside the launch window it’s easier to give it more attention and, naturally, there’s a larger potential market because the gaming public is eager and hungry for something new. Anything new. In that respect I’m sure that this first party title will sell plenty, but is this a game that’s really as good as we hope it is?

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