Max Payne 3 Review | GamingTrend

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It’s been almost 9 years since we’ve had a slow-motion leaping hero with a permanent look of constipation, but the folks at Rockstar wants to remedy that. The two previous titles were handled by Finnish developer Remedy Entertainment, and they were very well received. They introduced shooters to ‘bullet time’, they took shooters in a mature direction without resorting to just spewing profanity to look ‘gritty’, and the story written by series creator Sam Lake pulled players in with the engrossing story. These are certainly big shoes to fill for Rockstar. To take the game in a new direction, Rockstar brought in Dan Houser, a writer for the Grand Theft Auto series, as well as Red Dead Redemption. Can the producers of the best sandbox titles ever made revive Max Payne, or will we all be making that squinty-face at the end?

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