[Joystiq] Metareview: Dragon's Dogma

We had some issues with Dragon's Dogma. Ok, we had more than a few issues, calling it "50 or so hours of mundane drudgery" in our review. That doesn't mean our opinion is the only one that matters. There's a whole internet out there with glowing reviews. Maybe not "glowing," but certainly more accepting.

Game Informer (85/100): "Combat feels like a necessary part of the game's design, rather than something that was begrudgingly added to provide interaction between cutscenes. I left the game feeling that I made my mark on Gransys the way I chose to, instead of being escorted from plot point to plot point. When you're talking about an open-world game, I can't think of higher praise."

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