Players: 2 to 6
Gametypes: Slayer, Team Slayer (Rockets & Snipers)
Type: Medium sized wide open courtyard with walled off perimeter
For my second map I was loosely inspired by an old Doom map I used to play on called Fortress. It was basically just a big square wall with an open courtyard and you'd end up having these super long distance rocket battles across the length of the map. I wanted to make something that had long corridors and promoted cat-and-mouse ranged combat. Cover is pretty sparse on this map. Climbing up to the wall or a sniper perch offers a good vantage but it also leaves a player fairly exposed.