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GOTY version of Red Orchestra 2 announced

Tripwire Interactive has announced a Game of the Year edition of its first-person shooter Red Orchestra 2. In celebration of this announcement, the game developer is giving away a free content pack for the game.

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Rising Storm 2:Vietnam Community Update - "Baikal Shotgun"

Today I would like to show off the Baikal shotgun, which you saw in render form during my last communication in action.

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tripwireinteractive.com
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5 WW2 Games Set In The Eastern Front

Continue Play's Noah Ellis suggests 5 games focusing on one of the lesser known areas of the Second World War, the vast Eastern Front.

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continue-play.com
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When Exactly, Does a Game Become Too Violent?

Owen Hibbert of Entertainment Buddha writes: "Lately, I have found myself trying out more and more supposedly violent titles and each seems to have a different effect on me."

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entertainmentbuddha.com
HAMM3RofBUDDHA3608d ago

I'm all for gore as long as it's tasteful if that makes sense.

TenBensons3608d ago

True, but it also depends on context, Lemmings is probably one of the most violent games there is, mass suicide, nuclear bombs, suicide by explosions, mass suicide by explosion etc etc but you don't notice because they are tiny pixels of green and blue cuteness lol

thekhurg3608d ago

The actual answer to this question is:

"It doesn't."

alexkoepp3608d ago

Yep, list content of games on the rating label, and it's up to individuals to decide if it is for them or not. Too violent? Stop playing. Don't make us stop playing because you don't like it.

It's like the gun control debate, don't like guns? Don't buy one.

It's not up to other people to make decisions for us.

Bimkoblerutso3608d ago

I don't think "it doesn't" is really an appropriate answer.

There are levels of violence in video games that I don't personally think should exist, but it has more to do with context and sub-text than it has to do with the actual depiction of violence. That DOESN'T mean that I ever think censorship is the answer, but I have played things that have disturbed me in the worst way possible, sure. I have also played things that have disturbed me in the best way possible, so it's a two-way street.

There can never be a definitive answer to this question and it wouldn't be right to try to generalize it in the first place.

kayoss3608d ago

Game is too violent when you start using the physical disk as a weapon. Or when it becomes like the games during the roman times. Where some of the games they take part in, result in death or mutilation.

threefootwang3608d ago

Breaking Bad, The Walking Dead, and Game of Thrones all say hello. If shows like that are aired and can get away with a ridiculous amount of gore, I can't see this being an issue with video games. (I'm not complaining either, I love these shows!)

Bigpappy3608d ago

I love violence and gore in my games. I just don't play games that force me to kill children. Not entertaining even in a game from my perspective. Skyrim asked me to do that to join the Dark Brotherhood. I just never played that part of the game.

+ Show (2) more repliesLast reply 3608d ago
Galletto33608d ago

When it tries to be realistic, especially when it is done in poor taste.

Over the top (like Gears), horror (Resident Evil, Dead Space, etc), or even goofy violence are okay because we acknowledge they arent real

Now for example if the No Russian scene in COD (or even against enemies)showed individual bullet holes, then no thats too much. But if its trying to make a point like in Spec Ops, then the violence is appropriate

JsonHenry3608d ago

When the person who bought it decides not to play it due to excessive gore.

Don't make mine or anyone else's decision for us based off of your moral code.

It is an individual decision. Not a collective.

MysticStrummer3608d ago

It's what the market will allow, so it is kind of a collective decision.

I agree with you otherwise though.

JsonHenry3608d ago

"It's what the government will allow,.." /fixed

The market itself would be happy to choose if politicians would let us.

The market, in a vacuum, would be ideal though because it would be a bunch of individuals making the decisions one person and one choice at a time. However this is not the case. So I agree with you 100%.

Ghost_Nappa3608d ago

Torture scenes in gtav and ground zeroes were tasteless

TenBensons3608d ago (Edited 3608d ago )

While they are disturbing are they actually tasteless? I can only comment on GTAV as I have not played Ground Zeroes, but in GTAV it was supposed to be unpleasant and make you feel uncomfortable, that's why it's Trevor who does it -he is the one of the trio who is despicable, yet the one who represents the vast majority of peoples play styles within GTA. He's being forced to do it and so in turn you are forced to do it as well.

Could GTA V have done without it, sure but it was a clever - if twisted way of pointing the finger back at the player and saying, "you there, your'e a dick in GTA".

I'm not saying your wrong though, after all games and whatever is contained within them is subjective.

Like I said I don't know much about Ground Zeroes, but considering its title (WTC) and massive hints at Guantanamo bay there is probably some grounds that it is justified. At the end of the day, as someone above pointed out, it's up to you to decide.

Ghost_Nappa3608d ago

Never thought of it like that way, have a bubble for a well thought-out opinion

Qrphe3608d ago

Torture IS tasteless, it's not supposed to be enjoyable nor a trill ride for the viewer

Pandamobile3608d ago

Uhh, surely if you have this negative of a reaction to the torture of digital characters, you yourself could vouch for it as a means of effectively rendering an emotional response into a player.

MysticStrummer3608d ago (Edited 3608d ago )

Depends on the game and it's intended audience.

Edit - Also, the definition of "too violent" changes over time. Watch "Near Dark", a good vampire movie from the 80s. It was rated R at the time, but it could almost be shown unedited on network TV now.

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