IGN: "I liked Sorcery a lot, but the game doesn’t quite rise to the level that many of us expected with such a lengthy development period. The Workshop should be commended for creating one of the best PlayStation Move games, but I think most gamers will question why and how Sorcery took so long to create. With a short adventure, no replay value and no online functionality to speak of, Sorcery is a one-off. A fun one-off, for sure, but a one-off that likely won’t push PlayStation Move controllers off the shelves."
"The Poland-based video game publisher No Gravity Games and the UK-based indie games developer inkle, are today very excited and happy to announce that they have just joined forces to release the legendary narrative adventure game series "Sorcery!" (part 1 to 4) to the Nintendo Switch in Q3 this year (2021)." - Jonas Ek, TGG.
This week Gaming Steve gives you the latest gaming news. Reporting on the Sony Neo, tons of Blizzard news, and DLC released two years late.
Wesley at Skewed and Reviewed took a look at the new version of Steve Jackson's beloved classic and found it to be a fun although at times lacking game. He did love enough of it to say that it is worth checking out for fans of the series.
Im actually pretty sad to hear that there is no replay value...
heck, a points, time trial or arena mode would have been great.
Oh well, still looks a solid Move title nonetheless.
Decent score, I'm happy with this.
Wait, IGN gave Medieval Moves a higher rating than Sorcery?!
The sad thing is, a 7.5/10 last generation would have been met with high praise but today it seems frowned upon by todays standards even though it's actually a great score.
Well 7.5 is good but I really expected it to get a bit higher.