"Today, it's almost impossible to go walk into any store that sells video games without finding at least a dozen first person shooters. Unfortunately, we hardly ever see an engaging story, player choice or so on. Now, that is not to say there aren't exceptions. Recently I finally got a computer powerful enough to run The Darkness II. I went in expecting to play a game that was all about ripping the hell out of my enemies and the story taking a backseat to the action. Well, the story in my opinion wasn't the best around, I'll admit that much, but the characters and their interaction with eachother in that game amazed me. Other games show relationships etc, but The Darkness II proved to me that it can be done correctly in a first person view. This really excited me because I thought of all the possibilites for future first person shooters focusing on character, namely Far Cry 3." - Nick C, OnlySP.com
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
TheGamer Writes "Far Cry 3 is a time capsule of what game design was like in the early '00s"
Beat it twice; once on PS3, and once a couple of months ago on PS5.
Doesn't Far Cry 2 have some of the things they are talking about here? Diamond hunting, healing, malaria medication?
"Far Cry 3 is a time capsule of what game design was like in the early '00s"
>Came out in 2012
Okay then
If we are going to talk early 2000's game design how about start in the year 2000 with games that are a far cry better than something released 12 years later.
"Chrono Cross, Baldur's Gate II, Diablo II, Dragon Quest VII, Final Fantasy IX, The Legend of Zelda: Majora's Mask, and Tony Hawk's Pro Skater 2, along with new intellectual properties such as Deus Ex, Jet Set Radio, Perfect Dark, The Sims and Vagrant Story."
The article names things Ubisoft has shoved into games to dumb them down and then claims we should rush off to play it. Maybe instead look back at it as the death of originality from Ubisoft and gaming in general.
Far Cry 3 & Assassin's Creed VI: Black Flag are 2 of the very best games from Ubisoft. All Ubisoft games since then are all just copying these 2 games.
I am excited about Far Cry 3 but at the same time worried. Far Cry had some good elements (like custom maps) but where it fell down was glitches, the whole malaria thing and the enemy checkpoints (scared me every time I heard a voice or a car because it always meant they found me). What worries me about Far Cry 3 is this whole psychedelic twist to it (is this the new malaria thing) and is it going to be as buggy. Hopefully there will be a demo but it is looking good.
It took me a while get used to complex controlls of the editor turning objects in such a way trying to view nothing like previous titles.
However as like you my freind i started on instincts went threw the ranks i like fc2 engine i love gave us more objects i love better physix but i miss ziplines.
You get a agree from me many wont understand background of farcry and map editor here if they not started from the start.
I think the game won't be as good as I hope, but there was one thing from the video's shown so far...
The visuals. It screamed the old Far Cry game. Even Far Cry Instincs was a good game in it's time, and while diferent, it still felt Far Cry.
This one too looks the part. Rusting Wrecks on the beach? Check. Beautiful Tropical Island, check. Curious informant down the microphone? Check.
It looks like the driving is still the same as FC2 though. Far Cry Instincts driving was great cus you could shoot and aim with one hand while driving independantly. Made for some excellent action chases; bombing down the road and shooting a barrel etc, PLUS the ability to use vehicular turrets.
FC2 was just stop and start vehicular combat. Boring.
I was looking forward to this game this year but I've decided to hold off on this game in favor of all of the other titles coming out around that time.