Q&A: Naughty Dog's PS3 Project

Among the several premiere games unveiled at Sony's 2006 E3 press conference was a brand new untitled project from the guys at Naughty Dog. Void of an official title and one of the best looking games at the presentation, the unnamed project had show-goers and viewers at home wondering if the jungle-themed trailer was built using target renders or if it was actual in-game action. To find out, IGN hooked up with Naughty Dog's own game designer Evan Wells.

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Super Puzzle Fighter II Turbo Comes to Street Fighter 6

The classic puzzle game, Super Puzzle Fighter II Turbo, is now playable in Street Fighter 6's Game Centre, along with other new additions.

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Left 4 Dead Writer Explains The Drawbacks Of Releasing Games In Early Access

He wants to launch all his projects initially through close beta.

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10 Hardest Bosses in the Souls Series, Ranked

The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”

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phoenixwing2d ago

I beat them all with my fists and no hits were taken. What do you mean you don't believe me? I used a guitar hero controller!!!

qalpha2d ago

I used the Jungle Beat Bongos from my Gamecube

The_Hooligan2d ago

I just made my character look like Chuck Norris.

qalpha2d ago

All the bosses are only from Dark Souls. No Bloodborne, Sekiro, Elden Ring, or Demon Souls