Tapping my foot here.


CRank: 10Score: 98880

User Review : The Last Of Us

  • Fantastic story telling
  • Nearly perfect stealth combat
  • Multiplayer is forgettable at worst
  • Minute, ignorable AI hiccups

The Finest in Video Game Storytelling

The Last of Us has been highly anticipated since its announcement. The breaking point for Naughty Dog (as it is their first original venture since the beginning of Uncharted), The Last of Us sets out to do something very different with the survival horror genre and zombies as a whole.

Almost instantly (once the actual survival gameplay started) I was able to draw comparisons from the new Tomb Raider. The differences lay in execution though. The Last of Us is far more limiting and therefor far, far more about survival. Ammunition is unbelievably difficult to find, and you can only carry so much of it, forcing you to really keep your inventory in check and search everywhere for more supplies. It also seems like you go through ammo very quickly, adding more to the tense feel of the game. The tutorials even tell you specifically to find alternative methods to survive when low on or out of ammo. The gunplay is solid, the melee combat is fluent and the stealth elements are nearly perfect.

Speaking of which, stealth is crucial to the gameplay; serving as your opportunity to choose whether or not to simply silently do in unsuspecting patrols or infected, to pass by them altogether if possible, or to start a loud gun fight (though this option should be the last of all last resorts). Your character, Joel is fragile and he cannot cycle through his backpack quickly. So you really need to plan ahead when walking through enemies. This is one of the only games that has ever made me really think about how to get from point A to B alive. A minor issue I have is that stealth killing enemies without a shiv/knife takes some time to perform and can be frustrating to pull off only to be spotted by enemies anyway.

For those who may have been concerned, AI escorts serve absolutely no detriment to you in stealth mode. The AI is not always the sharpest, but enemies don't ever seem to see them until after a battle has begun. This leads to some awkward moments when using stealth, but it's a minor and ignorable flaw.

I encountered one glitch during the game where I fell into level zero during a segment where I was moving through a motel to get to a bridge. Eventually Joel landed and I was able to shoot all the enemies in the area, but then I had to restart from my checkpoint a half hour prior (I had been using stealth mostly and therefor had moved on sluggishly). This was humorous, but overall a waste of time. This was the only glitch of this kind I encountered and most likely a rare fluke.

Graphically, this is one of the best games the PS3 has to offer. Massive environments with motion blur, dynamic lighting and shadows makes me understand why the engine is being used for the next generation. Naughty Dog's attention to detail is at its best in this title.

Not much to say on the multiplayer. It's fun, but it doesn't carry the same tense feeling from the campaign.

Finally, this is hands-down one of the most cinematic games I've ever played. Gameplay fluently shifts into cutscene and vice versa, making for an extremely tense and interactive experience. Every second feels like there could be potential danger and forces the player to keep on his or her toes. This falls well in line with the brilliantly written story and overall gritty atmosphere of the game.

This is the finest in video game storytelling; if you're a Sony fan, shame on you for not already having played this. You are completely missing out on this amazing game if you have not already played it. It is a must-have for any PS3 owner and a brilliant send off for Sony's third home console.

Honestly one of the best, if not the best looking PS3 game.
Voice acting and general ambiance is superb.
Stealth works perfectly; is a great stealth game even for people unfamiliar with the genre.
Fun Factor
Capaign is amazing, but the multiplayer won't give you the same exhilaration.
An obvious afterthought, but it makes decent use of the engine.
Donnieboi3754d ago

Dude great review! I hear the mp is like mgo. Gotta have it!

PopRocks3593751d ago

Thanks! Yeah, the MP is most certainly not bad at all. I'd rather have it there than not. But your money is definitely going more toward the campaign which is nothing short of brilliant. It's an amazing masterpiece, and I have a hard time thinking of games that can even come close to competing against it for GOTY.

Heavenly King3754d ago

I agree.

I really hope this game make realize people that games are a whole package; and not just gameplay. The story; the graphics, the gameplay; the soundtrack; the narrative...EVERYTHING IS IMPORTANT IN A GAME!!

Dr Pepper3754d ago (Edited 3754d ago )

Everything can be important, but all of the aspects don't have to be at an equally high level for people to enjoy it. People love Counter Strike even though there is virtually no narrative and the visuals certainly aren't the greatest. There are many examples like that.

Hell, practically every review I've seen for this game has had negative comments about the AI. The fact that ND compensated in other areas so that such problems wouldn't ruin the experience seems to be along the same lines as what other games do.

Certainly other things are important besides gameplay, but it's the gameplay that generally sets a game apart from its competitors and keeps people coming back for more. The fact that video games are an interactive medium would kind of imply that gameplay should be a huge focus/factor, or else why are you playing it and not just watching a movie? That's my opinion at least.

PopRocks3593751d ago

I definitely see what you're saying. What I believe Heavenly King is getting at is if a game really does take the time to add a narrative with acting, then it should be a quality addition, not something bad or messy that takes you out of the immersion.

If the voice acting in Last of Us had been on the same level as say, Resident Evil on Playstation 1, then I guarantee the story would not have been a highlight for the game.

Besides, video games can have a great narrative. Bioshock Infinite and The Last of Us are two examples (not to mention their leads are disgruntled men voiced by Troy Baker, protecting a younger woman). They're not only incredibly fun, but the narratives are just as in terms of engagement. If a game is going to bother to have a story, then it really ought to be a good one that compliments the game the way these two games did.


Naughty Dog Says Tomorrow's Last of Us Day Stream Won't Have Game or TV News

Will focus on "art, merch, and more".

Naughty Dog has announced it'll be celebrating The Last of Us Day - its annual hat tip to the community - again this year, but has warned fans not to expect any game or TV show news.

Read Full Story >>
Snookies129d ago

Is that multiplayer EVER going to drop? Like good lord... I love Naughty Dog so much, they're definitely in my top 5, if not top 3 developers. At this point, it's just getting ridiculous though. There's never even been a trailer for it, right? What the heck is going on with that? Just kind of baffled by the lack of info because I was looking forward to that quite a bit before Last of Us 2 even dropped.

-Foxtrot9d ago

Last gen, 2 years after the PS4 released we had Uncharted 4 but we didn't get a new IP from them.

3 years after the PS5 dropped and we've had nothing new from NaughtyDog and still no sign of a new IP just a remake we really didn't need.

The only thing we know is coming is an online focused multiplayer game and while Factions was a great addition to the original TLOU it's not like any of us wanted a full on multiplayer game spin off to take time away from other things. We could have at least had a reveal trailer of their new IP by now by their second team if the focus wasn't so split.

Feels like they care more about the TV show, it's all they ever talk about even with the writers / actors strike going on.

Profchaos8d ago

Goes to show how boring this gen will turn out everyone's talking forever to craft their graphical masterpiece that the generation will be over by the time the next hitters come out

Markusb338d ago

starting to get fairly fed up with all the lack of communication from 1st party. Even when the last of us started its hype was more interesting, showing the ants etc and no one knew what the game was about.
Being totally in the dark is much worse

Obscure_Observer9d ago

"Just kind of baffled by the lack of info because I was looking forward to that quite a bit before Last of Us 2 even dropped."

Looks like the rumors surrounding that game been in development hell are accurate.

GamingSinceForever8d ago

At least they understand when a product isn’t up to snuff.

Profchaos8d ago

Sam's like they had to scrap it and start again after Bungies assessment

crazyCoconuts8d ago

Based on their last update and some reading between the lines, it seemed like the work they had done was deemed as scrappable by the Bungie gods. I mean, factions was always kinda niche and this GaaS religion is probably looking for it to be a mainstream hit.
I'm guessing it's scrapped altogether. Maybe ND reworks it to be more accessible to the masses, but Last of Us doesn't seem to fit into the prototypical 3rd person shooter for the masses mold imo

moomoo3198d ago

Sold a wolf ticket with MP im still annoyed about that… Spent $60 on that game expecting MP to come in a reasonable time frane

S2Killinit8d ago

They are my personal number 1 dev.

I think they will only drip it if and when its ready and up to their standards.

+ Show (3) more repliesLast reply 8d ago
solideagle8d ago

I don't know how they managed to do 3 uncharted and 1 TLOU on PS3 compared to now...Every Studio needs way more time now. This is a big problem with AAA industry. I think Sony should also have AA studios to make great games on shorter timeline. it could cost 30-40 dollars

SonyStyled8d ago

Uh, they did. They just closed Japan and PixelOpus recently because AA titles didn’t sell. Guerilla Cambridge and BigBig also ring a bell from the last 5 years or so

HansyJ7d ago

How this comment gets downloaded is beyond me. People are useless.

9d ago
Jin_Sakai8d ago (Edited 8d ago )

Insomniac Games are the new flagship PlayStation studio in my eyes. Naughty dog peaked with Uncharted 2. They can’t get a new game out the door or even a multiplayer game for the matter.

crazyCoconuts8d ago

Factions was a setback for sure, as their announcement stated.
I'm sure they're working on something good right now - it's an incredible studio

SyntheticForm8d ago


Insomniac seem blessed with the unique ability to crank out fun, graphically impressive, well-polished games at pace.

That said, I'm really wondering what's going on with Wolverine, which was announced two years ago now.

Eonjay8d ago

I wouldn't expect to hear anything about that until Spiderman is out. There were some updates from team members saying that they have started production of Wolverine now that Spiderman is complete. Given their pace, I wouldn't be surprised if the game is in fact still on track for 2024.

SyntheticForm8d ago


I thought about that as well and you're probably right; we'll probably learn more after SM2. I'm just really excited for Wolverine and my hopes are very high for it.

-Foxtrot8d ago

People can say what they want but the more power Neil got at NaughtyDog the more downhill it’s gotten overall.

Amy, Bruce, the mass exodus of many devs there during TLOU2, long dev times, focus on a multiplayer game, too much focus on a TV show…

Elda8d ago

Agreed. Insomniac don't be messing around.

Yui_Suzumiya8d ago (Edited 8d ago )

The last Insomniac hit was Resistance 3 for me.