Have you ever had a girlfriend that was just beautiful and stunning? The type of girl that made every man admire you for obtaining her? But what if that girlfriend was just dumb as bricks, and you truly couldn’t put up with her incomprehension to general knowledge. This girlfriend is jaw-dropping and you’d be an idiot to get rid of her, right? But she’s nothing more than a beautiful girl who belongs in a children’s nursery practicing with the little ones on her coloring inside the lines and trying to remember elephants aren’t orange and green. There’s potential but it just isn’t living up to your expectations to enjoy it to its fullest. This girlfriend is Metro 2033.
Set in Moscow, obviously in the year of 2033, you’re put in the post-apocalyptic world where humans have been forced below the surface to survive in the metro system. Not only are you surviving against mutated creatures that vary from Man-Bear-Pig and Team Jacob wannabe’s, but you’re also fighting off your fellow man. My first impressions of this game had me confused yet still intrigued. You’re instantly thrust into the environment without really knowing what’s gone on, but all you know is that feces has struck the fan. The atmosphere in this game is incredible, and has such promise for an amazing story. The metro encampments are so detailed oriented, from the accessories on the candle-lit tables; to the individuals you come across who all have something to say. Sometimes you even feel like a voyeur as you pass from room to room eavesdropping in on their conversations. There truly is so much going on that at times it really takes away from the overall game play, though. It’s almost distracting to the point where you lose focus on what’s really going on, and for the most part this is the massive flaw in Metro 2033.
Multiple hours in, and I still had no clue what was truly going on. Whether or not the developers created it this way, or if it’s just really shotty storytelling, it became hard to push on and really make it through this game. All I really know is that I wanted to know more, damnit! This story had such potential to be something great in the same breath of Fallout 3’s story, but it just really fell short in the presentation department in bringing this beast to life. Your character gives brief monologues while new areas load, but even those don’t really shed true light on the story, in a sense they just summarize what you’re about to do which actually detracts from the story. Then you have these random flashbacks, or flashforwards? I don’t even know, suddenly you’re moving around and then the screen goes white and you get a quick scene which contributes nothing to the story.
The character developments in this game were incredibly lacking as well. They really paid more attention to the background characters than they did the main ones. Let me just set this straight, Metro 2033 does an incredible job at setting the scene, the mood and the atmosphere. Walking through the Metro you really get the sense of despair, and you start to get sucked into the environment. But then you have the characters you actually interact with who seem to be just as confused as you and really lack in the AI department. It just wasn’t fluid enough in all departments of the characters to really sell the story, which is a major disappointment.
The game-play itself is nothing special, unique or far from the beaten path of what to expect with a first person shooter. Many are trying to consider this an RPG as well which blows my mind. Call it like it is, it’s a first person shooter with all the generic weapons, upgrades, accessories, etc, etc. Because it’s such a straight forward FPS, you can easily jump right in to the controls and get a good feel for them. Reload, fire, crouch, and sprint. All are the same in almost every game. My only real gripe with the controls was the cross hairs blend in with the environment so it’s a lot of blind shooting. Other than that, it’s a solid game in the game-play department.
Overall, Metro 2033 is a game that just really lost its touch with the way it was presented to the gamer. The longer you play the game, the more you learn and finally understand, but it’s a steep price to pay since what you want to know really isn’t that important or worthwhile to begin with. Bottom of the 9th, down by a run, bases loaded, and with two outs, all the pieces are in play to make this a winner. However, Metro 2033 strikes out looking and the fans go home disappointed. I really wanted to like this game, like I said the storyline is really a unique one but it’s a shame that it truly failed at the delivery. Do I recommend buying this game? No. There really is nothing there worthwhile that you haven’t already experienced in the land of first person shooters. The best thing about this game was the story, so if you’re at all interested in this game, I’ll give you 200 achievement points to skip the game and read the original text by Dmitry A. Glukhovsky. Time to break up with this beauty queen, and let some other man fall prey to her potential.
Metro 2033 mechanics that would adapt perfectly to VR, and the upcoming Metro Awakening by Vertigo Games this year.
The Metro video game series started with a humble b-list title, before building a strong fanbase and becoming a pioneer in the industry.
If you're a fan of the Stalker or Metro 2033 games, Chernobylite is absolutely an experience that you don't want to miss out on.
I'm sold on it big time. I love the metro games and to me this is very much in that wheelhouse. It was very impressive technically as well.
Quite a funny and Suitable lead in! :D