To begin with, when I first heard of the game, I had no interest whatsoever. Then hearing more about it made me think it was stupider, I was a big enough twat to say side scrollers were lame on a forum, but I was wrong.
After playing it at my friends house, I decided to get it for my birthday which I do not regret.
Its one of those games that once your into it, it sucks your full attention for a long time whether you are creating your masterpiece or playing story levels.
It was originally a PSN game and was originally designed to have only one plane, but after Sony's eye caught its attention, the game become what we know of it today.
To begin, the story levels is actually one of the best part of the game. I found it extremely exciting and rewarding to find all prize bubbles and at times frustrating to ace them. The story levels are extremely innovative and fun, which is the main thing, the developers have created inspiration levels that demonstrate good use of in game tools and possible combinations to be explored. They are rather short but the game intends you to replay the level with more players to unlock certain prizes or to get prizes by using switches recovered in later levels. Mixed with bosses, vehicles its all extremely entertaining. I found having survival challenges were extremely fun also, the levels have different themes and challenges making the levels feel fresh.
The level creation mode is extremely slick also, it does take a bit to get used to because it is somewhat complicated, but as it turns out, its a good thing as you will be amazed what you can create with a set number of tools. Making a level can be rewarding if good feedback is given and if this is your cup of tea, you'll love it. However, people that aren't that interested in creating will be missing out on a very large part of the game, but also will still have plenty of content to enjoy. The mode is really as much as you make it.
The community part of the game is great, here you can play levels created by other players and at the front of the page, being the most popular. This part of the game makes it have extremely good re playability. Levels are created every day which mean endless levels to play.
If you thought the game couldn't get more creative, costumes can be mixed and matched, or even custom made with stickers and objects. You can also decorate your pod.
The graphics are slick, not top of the line at all and the game doesn't rely on this, but they are adequate. The game is presented well in a very unique artist style which Media Molecule has excelled in. Everything about the game oozes creativity, with customization of yourself, your levels and even your pod.
The sounds are great, although there is a small selection of sounds, I found them to set the mood well, choosing your own music and sound effects for your level are in depth and add dimension.
The controls can be a little bitchy for some,they need some practice but once I got used to them, they were second nature. The largest problem is changing planes, the three 3D planes which change automatically at appropriate times.
I also have to mention, its not a kids game, later on the game, the levels get extremely hard, not to mention acing them all is a tough challenge. I cannot imagine a 7 year old or even a 10 year old finishing the game.
Also with the introduction of our good friend 'Down loadable content' there are always costumes, level kits and upgrades being made to Little Big Planet.
Overall, a great PS exclusive, I recommend definitely checking it out if you haven't. Worth the full price I paid for and I'm definitely not selling this game.
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
Classic LittleBigPlanet servers are to be shut down permanently following hacks.
Sony’s drastic move comes after months of downtime for the older games.
It was fun while it lasted. And some of the user created stuff was a blast to play with.
Have to say I expected them to be permanently shut down problem would be in the underlying server architecture and possibly something like a depricated authentication protocol which has to be replaced that the PS3, PSP and vita can't support which is why they can't be securely restored on those consoles but the PS4 does support it.so lbp3 was restored on that.
Given the attackers were able to breach the server there was obviously a fear of lateral movement once inside their servers so I can't blame them for this and it makes sense despite the huge blow to the community millions of hours spent building that community.
Despite this blow I believe the millions of creations are going to be available via lbp3 and it's capability of backwards compatibility with user generated content so that's something to be thankful for still not a huge consolation to the many players who only own a older console but unfortunately that's the world we live in these games are old the older they get the more insecure the servers get which the company that make them.host them on and the more likely they need to be shut down.
Understandable they had to do this better to be safe then sorry. I just wish those right wing racists that hacked the servers and started posting homophobic slurs would get want they deserve a good few decades in prison.
aah you make me want to play it again :)
"LBP has aged well" is an understatement. This game gets better with time because the community levels get better everyday. If you look at some of the levels now you'd think it was MM creating them.
Bit late reply but yeah it has aged excellent as you say. Some levels are amazing.
Level making is rather niche.