Chuk5

Contributor
CRank: 10Score: 95990

User Review : Hotline Miami

Pain, Pleasure, Paranoia

The seemingly innocuous lo-fi, chill-wave tones of Hotline Miami’s main menu theme are deceptive and subtle. A quality that both perfectly encapsulates the game, and contradicts it. It’s a pervasively paradoxical sensation that is present throughout the game and never leaves

Here you have a game that is gloriously violent, but quite aware of the dehumanization that fetishizing of violence causes. Mechanically, Hotline Miami invokes a Super Meat Boy-esque gameplay philosophy. In my 10 hours with the game I never felt cheated, by a game that ignores its own rules. The systems are razor sharp, responsive, and reach point where the overhead, old school 2D GTA feeling of wonton destruction gives way to an action puzzle game. Executing a string of vicious murders takes a level of tactical consideration and precise mechanical execution, that harkens back to a 16-bit era mechanical purity and transparency.

I bring up GTA in this conversation, because it is the poster child of wanton, sociopathic player-destruction. I mean, GTA is a game series where you can just walk around with a baseball bat and beat people to death for no other reason than you felt like it. Violence in video games is hardly a new topic, and Hotline Miami’s brilliance lies in how it subverts the frequent, dehumanizing power fantasy of violence in video games by filling itself with it.

**Thematic, yet vague spoilers ahead**

You are not given a name in this game. Characters explicitly and deliberately deny the importance of your identity. You are given strange, sinister phone calls at the start of each mission. You drive to your destination to perform your graphic obligations, and leave in the same car you came. Everyone has to die to complete your mission. Bodies on bodies, you must kill them all. It’s an intentionally vicious cycle.

As the story unfolds, the surreal, existential subtexts of the game become more distorted and dissonant from the violence. Questions are continuously asked of you, comments imply the callous nature of you as a player, motives are explicitly labeled as unimportant, and the paranoia sets in. The incredibly fitting, atmospheric and synth-laden soundtrack blares and reverberates an 80’s anthem of bloodshed, while pulling you further into the neon-lit underworld of dark deeds and criminal urban caverns. The music molds together a good game into a truly unique nightmare, of drug-induced psychosis.

Drugs are very clearly represented in Hotline Miami and the cycle of violence is quite strongly evocative of a bad-drug trip. The ecstasy of the lightning-paced, moment-to-moment gameplay and synth thumping music, is abruptly interrupted by a record scratch when all your enemies are dead. Then, you’re left to walk all the way back through the carnage you caused. You are accompanied by an uneasy, paranoia-inducing track that follows you until you speed off in your Delorean. Very few games come together in such a way that covelantly bonds all it’s parts into a fulfilling whole.

But most importantly,

Hotline Miami is a game of subversion. It doesn’t sabotage its gameplay to make a statement about violence in video games; it basks in it. It’s subversion lies within its embellishing of violence through gameplay to create a perpetual test of sociopathic tendencies in the player and gaming culture at large.

At one point, you are explicitly asked by a character in the game:

”Do you like hurting people?”

After a bloody murder-high, you are now played against yourself.

Score
8.5
Graphics
Great 16-bit aesthetic. The seedy, underbelly feeling is surprisingly well-realized.
10.0
Sound
The greatest use of music in a video game to date. No other game has extenuated every other part of a game to this extent.
9.0
Gameplay
Pure, fast, and never cheap. In a year of broken games, it's nice to see with such coherent rules, and reward for learning its systems.
9.0
Fun Factor
Half the fun is the great action puzzle gameplay. The other half is thought. Contemplation of your actions is a continuous battle you will find yourself grappling with during various parts of the game.
Overall
9.5
zgoldenlionz4135d ago (Edited 4135d ago )

I want to play this game so bad, I've only read good things and it sounds like its got some really interesting stuff going for it.

Oh and good job with the review. ^^

TheModernKamikaze4133d ago

Yeah when the things you plan gets together, you get so satisfied with it. Plus the adrenaline you get from killing them one by one and the chance that they may enter the room.

4129d ago
220°

The Best Games of the 2010s

The 2010s occupy a difficult time slot in the world of gaming. The games aren't new enough to be "cool" but they aren't old enough to be "retro." So basically, they're cheap. Ghetto Gamer contributor Hyp3rblue digs deep--but not too deep--into gaming's past to see what we may have just missed.

Read Full Story >>
ghettogamer.net
Bobertt1196d ago

Asura's Wrath was underrated and the dlc was one of the few times i actually felt like a dlc was worth the money.

SamPao1196d ago

I remember, was it the dlc that basicly gave you the missing mission that without it the story made no sense? :D yeah great one
Never bought it because of that

neutralgamer19921196d ago

Bob

Bro as someone who loves the game and bought the dlc capcom did it really really wrong. Without the dlc the story was basically incomplete. Dlc should add to the experience not add what was it seems cut from the original game

But we do want this game to be remastered because I feel like too many missed on this game. A re-release with all the dlc with better res and frame rate would be awesome

cbuc11251196d ago

I would upvote this Ten times if i could.

Ryushaa1195d ago

You mean the DLC from the time publishers were literally cuting the ending from the game and selling as DLC. I remember the Prince of Pesia reboot also did this, and they didn't even disguised the tactic, the DLC was called Epilogue (Funny fact: this reboot is available on the pc, but the DLC is console exclusive). LOL

+ Show (1) more replyLast reply 1195d ago
LucasRuinedChildhood1196d ago

It's a certainly a bit strange, but I suppose we all have our own tastes. I'll let it pass because Hotline Miami is on the list. haha

NecrumOddBoy1196d ago

Agreed. Of all the games that came out in that decade, this list picked the most B tier titles and some of the most just okay games. Not saying you need TLOU or BOTW on there but Skylanders?

SDuck1196d ago

Everytime I see a picture of Asura's Wrath I get a moment of happiness for knowing that niche game and then the realization of why it failed with the DLC that made me hate Capcom to the point of saying I wouldn't buy a game of theirs again!

(bought DMC5 on release)

neutralgamer19921196d ago

No doubt capcom were really greedy back than do you remember on disk dlc that we had to unlock by paying extra and other publishers who tried to fight used game market with their online passes

Skuletor1195d ago

Didn't they lock the real ending behind DLC? That game's still sitting on my shelf as part of my backlog, Too bad I rarely touch my PS3 these days.

Ryushaa1195d ago

I can only say: PS3HEN.

Skuletor1195d ago

@Ryu

Might as well, I have two PS3s anyway

Flawlessmic1195d ago

Terrible list but by god did i love hotline miami 👌👌

Outlawzz1195d ago

well I agree this list is terrible. Had to click just to see how bad it was. If someone wanted to know wt the best games were this decade and stumbled upon this list they would think "wt happened to gaming in the 2010's" lol

Show all comments (16)
60°

The Relationship Between Narrative and Technology in Videogames

KeenGamer: "Videogaming is a unique medium in that its ability to craft narratives is inherently intertwined with the available technology. The story of any game is expressed across multiple levels, both inside and outside the world of the game, and there is a relationship between game and player, through which the narrative is created and explored."

Read Full Story >>
keengamer.com
CYALTR1274d ago

Very interesting article, an interesting take on why we like games.

240°

Best Devolver Digital Games to Play Right Now

Looks like you might be looking for the best Devolver Digital games out there? Well, you have managed to come to the right place.

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twinfinite.net
LucasRuinedChildhood1281d ago

Hotline Miami will probably always be their best series, tbh. For me, they are definitely the best indie game publisher though.

rolando1231281d ago

Hotline Miami is my favorite as well, with Gris closely following