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CRank: 5Score: 49420

User Review : Grow Up

Ups
  • Your Own Little Planet to Explore
  • BUD's Multiple Upgrades Improve Travelling
  • Still Exceedingly Simple, yet Charming in Both Story and Art Style
Downs
  • Occasional Freezes Hinder Gameplay
  • Framerate is Inconsistent When There are Many Objects On-Screen

Bigger, Better, and B.U.D.dier than Before

Early last year saw the surprise release of a tech demo-like game known as Grow Home. Internally at Ubisoft, the game was meant to show off procedural generation and how it affects the game world. After a while, the game reached higher-ups, and they figured they could release it for consumers to explore the budding world of B.U.D. The result was an interesting little gem of a game, starring a tiny robot and his botanical quest to save his home world. It was simple, it was fun, and it was cheap at a mere $8 on the store. In the after-months of Assassin’s Creed Unity’s controversial release, Grow Home was able to thrive in the wake of multiple AAA’s. Come this month, the studio Ubisoft Reflections celebrates the release of the game’s sequel, Grow Up, and besides a very confusing title to use in conversation, this game is simply a bigger, better, and BUDdier game over its predecessor.

The story revolves around our returning hero, B.U.D., or Botanical Utility Droid, on his way back from the events of the previous game. Whilst BUD and M.O.M., the ship that BUD rides, are heading back home, MOM flies into an asteroid belt and is smashed into bits. BUD lands on a miniature planet without any upgrades, but is assisted by another of MOM's robots named P.O.D. The two now have to locate the missing pieces of MOM and bring her back together to finally head home.

This is a slightly more complicated story than last time, which was simply climb to the top of a really big plant. The game also sports multiple dialogue sequences, something that the last game lacked entirely. But you don’t have to worry about existential commentary from this game, most of the dialogue sequences consist of telling you how this bigger game works and cracking some jokes along the way. While players take control of BUD, POD’s purpose in the game is to be your eyes in the skies and act as a map, to which you can set waypoints to desired destinations. A map function is also important to note, because this game is more than double the size of the last game. While Grow Home had a lot of verticality, the game felt inherently empty because of how limited the space was that you were allowed to travel. In Grow Up, you get your own little planet with multiple biomes, plants, and activities for you to accomplish. It feels massively more fun to explore a tiny world filled with caverns and critters to tortu-*ahem* I mean study.

But this added space to roam would be for naught if BUD still moved at the same pace as last time. Both Grow Home and Grow Up play similarly at the beginning, with BUD's primary ability being climbing one arm at a time. The triggers control BUD's grip, and alternating between the two to make sure you don't fall to your doom is a constant fear. Thankfully, BUD can now recover certain nodes that allow him to upgrade his move-set. Instead of constantly swapping between the flower and the gliding leaf from last time, BUD can use those types of mobility as base upgrades, along with added abilities such as planting seeds of different plants you come across and curling into a ball to both nullify fall damage and to rev up to get going on ground level. These abilities help to make the world big, but not impossible to traverse in a timely fashion. You can also unlock extra costumes for BUD to get different boosting effects by completing challenges. These challenges are essentially the same, just fly or jump through multiple circles in a path as fast as you can. As for the Star Plants, they actually only come into play when reaching different pieces of MOM. Since MOM is scattered across different sections of the planet, your mission is no longer just to get to the tippy top. There are even multiple Star Plants at the different biomes to grow to the floating isles, and thankfully all these Star Plants only have one stage of growth. But since BUD is far more versatile than last time, the game is less of a grueling climb to the top and more of a game where you have fun just exploring every inch. The challenges to complete, plants to analyze, and the power crystals, which upgrade the strength of your abilities, help invoke your inner sense of adventure to complete and collect every single one of the things.

Grow Home had a lot of artistic charm when it came out, and I’m happy to report that Grow Up retains that goofy and vibrant scheme. This game is mostly a bigger and better version of the original, so it doesn’t go for much graphical enhancement as much as just adding more stuff to it. However, I do have to say that, while the game is mostly stable, there were frequent times where the game would just freeze for one or two seconds and then resume. The framerate is also quite inconsistent, and while I’ve heard it runs better on PC, Grow Up has some stability issues on consoles, and the version of which I played was on Xbox One. But to say the least, Grow Up keeps much of the charm of the original, creating new goofy organisms and crazy-looking plants to expand its cute little universe.

Grow Up is a vast improvement over the original. While Grow Home definitely had the feel of a tech demo, Grow Up takes advantage of its bigger purpose and fleshes out the game to a well-rounded experience, outside of some technical problems. There is frankly more than double the content of the original, and BUD’s new abilities keeps it from getting overwhelming, and after getting all powered up, it’s amazing fun to just zip around the whole planet. The game is also following up its predecessor’s cheap price tag with this game being only $10 on all platforms. Add in the multitudinous things to collect and complete, and you have yourself a nifty little experience that is guaranteed to put a smile on your face.

Score
8.0
Graphics
The art style and charm of the original is here in full force, but the occasional freezes and inconsistent framerate keep it from being a wholly perfect experience.
8.0
Sound
The sound effects are on point, but the music is very rarely there, only there in the title sequence and not many other places. But when it is heard, it's very minimalistic and nice.
10.0
Gameplay
Zero complaints here, the gameplay is just that good. The whole planet to explore, adding in all the collectibles and challenges, and you have yourself a full experience.
10.0
Fun Factor
While at first BUD's control can seem slippery, once you get enough upgrades, traversing the world is just plain fun. Add in BUD's multiple upgrades to help either exploring the biomes or scaling the Star Plants and floating isles, and that is a good time to have.
Overall
9.5
TheUpbringer2807d ago

*UPDATE*
There's actually been a recent update that highly stablizes the game at a frequent 30 frames per second. Although the seconds-long freezes are still there, the game is much more stable than previously written in this review. However, I won't be changing the review itself for the sake of keeping a legitimate analysis on its release version.

100°

The 15 Best Short Games That You Can Complete in One Sitting

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Fist4achin1902d ago

Some really cool experiences listed here. I now have a few more to add to the list. Playing through Bendy and the Ink Machine and it is kind of a twisted little story.

SockeyBoy1902d ago

Nice list, might I add a nice little indie game called The Haunted Island, a Frog Detective Game.

120°

Xbox Live Deals With Gold and Spotlight Sale Details 10th-16th July 2018

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The very best of those bargains come about via the Xbox Live Deals With Gold and Spotlight Sale and once more we have a new batch of them to look forward to. Want to check out the full list of sale games available in the Xbox Live Deals With Gold sale for 10th-16th July 2018?"

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It's time to Grow Up for free on Xbox One

Neil writes - "It was only this time last year when we were seeing Grow Up release on Xbox One... but already it's been added to the Games With Gold scheme for July 2017, giving all Xbox Live Gold subscribers the chance to nab it for nothing."

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