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Jurat

Contributor
CRank: 6Score: 40400

User Review : Fez

Ups
  • Retro chic
  • Quirky gameplay
Downs
  • Bugs / crashes

A retro platformer with a twist

To call Fez a ‘labour of love’ could be the understatement of the year. Perhaps the last five years. Officially announced back in July 2007 - and with a difficult gestation documented in the upcoming “Indie Game: The Movie” – Fez was finally released on a Friday 13th.

The pangs of a protracted birth have been clear for all to see. Its creator, Phil Fish, has certainly endured a rough ride throughout, most recently attracting negative online attention in retaliation to some ill-advised comments.

Fez, however, remains a triumph of indie development; a testament to a dogged determination that has seen Fish stay true to his original vision despite so many setbacks.

The attention to detail in this title is astonishing. With its retro visuals and fuzzy soundtrack, gamers will instantly feel at home in this pixelated world. Scattered throughout the screens are homages to Sonic, Mario, Zelda and Tetris, but in terms of gameplay Fez has embraced a new way of thinking and cast off the shackles of its spiritual predecessors.

For starters, it is essentially free roam. There is no visible timer. There is no health bar or life counter to speak of. There is no inherent danger. Gamers who cut their teeth in the 16-bit era will immediately start trying to pulverise the myriad flora and fauna to no avail. When our protagonist, Gomez, does eventually meet his end, he will be instantly restored to the platform from which he fell.

At its heart, Fez is a 2D platformer evolving through the mechanics and technology of a 3D age. In a world made entirely of squares – and where cubes have not previously existed – you have to fundamentally redefine your perceptions when Gomez receives his magic fez, and thereby the ability to move between dimensions. When that blocky landscape first spins on its axis, it is certainly a novel experience.

Building upon that rewritten logic is the underlying principle of exploration and discovery. Suddenly the game world has increased fourfold. Previously inaccessible platforms can be brought closer with a pull of the left/right trigger. Progression can be realised when viewed from a different angle. Unseen parts of the screen appear and objectives suddenly become clear.

Whilst not overly taxing, most of the puzzles are satisfyingly technical. Day/night transitions across the levels are interspersed with some rather novel weather effects (which actively aid your advancement in the game). You can also move back and forth between levels swiftly and smoothly.

Ultimately, Fez is an enjoyable outing that should appeal to a wide audience. Younger gamers will be drawn to its retro chic; older gamers can revel in some much needed nostalgia without the stress and disappointment of actually revisiting titles from the 16-bit generation. Thanks to its complete lack of immediacy, this is a pick-up-and-play affair that will attract casual gamers and completionists alike.

Although, as with most indie titles, Fez is not without imperfections. I experienced several crashes and other players have complained of game-breaking bugs, but Polytron has reached out to the community and promised a patch to remediate these issues. Overall, the game does a good job of saving regularly, mitigating any risk of losing your progress.

“Reality is perception; perception is subjective.” - So says a character from Fez’s introductory screen. In many ways, this could be Phil Fish’s mantra. As an indie developer who for five years cited himself as ‘Guy Making Fez’, there have no doubt been many periods of self-doubt when he has questioned the reality of such an undertaking.

The fact that Fez is now on general release is evidence of his ability to hit the left/right triggers in his own life, thereby bringing his personal goals that bit closer.

Score
9.0
Graphics
9.0
Sound
8.0
Gameplay
8.0
Fun Factor
Overall
9.0
coolbeans4796d ago (Edited 4796d ago )

I essentially bought this the instant it was put on XBLA (although haven't come around to playing it yet lol). I hope the ratio isn't too even concerning Fish's great game and his deplorable comments. I'm sure there's dozens of artists who go against some of my religious beliefs/political stances/etc., yet I've still supported b/c of the "art" + for the sake of my own gratification (not often the latter though :P).

Enjoyable read btw.

Jurat4796d ago

Thanks. It would certainly be a shame for Fez's exposure to suffer at the hands of its own creator. People say that any publicity is 'good publicity', but the creative industry is littered with examples of IPs being marginalised due to the external influence of their producers.

60°

6 Most Memorable Video Game Sidekicks

A friend in need is a friend indeed or so the idiom goes. Here are six of the most memorable video game sidekicks we've come to love.

McMahonme72423d ago

Roach is an...interesting choice.

80°

Fez coming to iOS in 2017

In celebration of the game’s fifth anniversary today, Polytron Corporation announced that it will release Fez for iOS devices in 2017.

Fez is currently available for PlayStation 4, PlayStation 3, PS Vita, Xbox 360, PC, Mac, and Linux.

Simon_the_sorcerer2980d ago

The dev is an a** hole. So thanks, but no thanks.

2980d ago
2980d ago
ObviousGoldfish2980d ago

Game sucked on last gen systems and sure it will be the same on ios. Plus the developer was a giant tool.

290°

Fez Is Currently Free [Update: Now 1 Cent]

NoobFeed writes: "For those who don’t own Fez, which would be weird: Fez is currently free, in a pay-what-you-want model. Developer Polytron has made the game available until February 6, 2017."

Read Full Story >>
noobfeed.com
yomfweeee3054d ago

So why would it be weird if someone didn't already own Fez?

Segata3054d ago

Don't own it. Never played it. Never will. I will not support that douche.

bmf73643054d ago

Just for saying that, he cancelled Fez 2. Again.

Daavpuke3054d ago

Fez 3 is still going though.

gangsta_red3054d ago

So does this mean you'll still be charged 5 bux on PSN?

TheNerdopotamus3054d ago

It's now fifty cents. Please update.

Daavpuke3054d ago

That's because they were trolling.

TheNerdopotamus3054d ago

Not sure why people gave me downvotes. The article links you to https://polytron.itch.io/fe... and when you pay with Paypal or credit card you'll get this message "Download this game by purchasing it for $0.01 USD or more.
Due to processing fees the minimum amount is 50 cents."

BlaqMagiq13054d ago

Sorry but I will never pay for this game or any other games he makes.

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