Oh hun, such a drama queen.

Valenka

Contributor
CRank: 10Score: 93730

User Review : Far Cry 4

Ups
  • Phenomenal open world landscape
  • Great gameplay
  • Decent cooperative and competitive multiplayer
Downs
  • Dull protagonist
  • Seemingly cut-and-paste from Far Cry 3

Enjoy the Crab Rangoon

It was the middle of the day when I was chasing after a supply truck around the quivering bends of a Himalayan mountainside. As I caught up to the truck on the all-terrain-vehicle, I fired several shots into the cabin, but managed to miss the driver. As I drifted around the corner, I noticed an enemy road block in the distance. I was already short on ammunition and not in the mood for another grand shootout. It was then that I decided to surrender my attempt at commandeering the truck and instead, destroy it. I pulled alongside the cabin and emptied my gun into the cabin, killing the driver and immediately slammed my vehicle against the runaway cargo. The truck swerved to the right and jettisoned itself off the cliff, just as the enemy soldiers spotted me. I followed suit and launched the ATV after the truck and jumped off, pulling the cord on my wingsuit and navigating away from the mayhem. It's those entertaining, unprecedented, unscripted moments that really upped the ante for me in modern, open world action games.

The fictional Himalayan country of Kyrat is an absolutely gorgeous landscape, painted with mystery, religion, deception and detail. It's grand in scale and dense in diverse content that depicts residential villages, mountainsides, forests, snow-kissed ranges and bodies of water. The truly remarkable feature about the country is how alive it feels; with vast landscapes that feel lived-in, a fantastic population of wildlife and ancient shrines, temples and artifacts, exploring Kyrat feels like a vacation in itself.

Step into the shoes of Ajay Ghale, the American raised son of Kyrati freedom fighters, as he returns to his home to spread the ashes of his deceased mother and is thrown into the middle of a war between the tyrannical king, Pagan Min, and the Golden Path, a rebel movement beset on restoring order and freedom to the country. Far Cry 4 repeats the theme of its predecessor, introducing a seemingly average protagonist pitted against a not-so-average situation. It seems to be a recurring theme and I'm curious to see if it makes a third appearance in the fifth installment of the series. The difference between Ajay Ghale and Jason Brody is that Ajay is unfortunately boring. Ajay doesn't have clever retorts or snide commentary, he doesn't question anything he's tasked with and doesn't speak often at all, really. I found myself narrating the game for him, making comments aloud where I was hoping he would. Having an unfortunately mediocre protagonist in a game is always the first and foremost, unnecessary downside in any experience and its a true shame that there was not as much effort put into the character as there was in the environment.

Exploring the environment of Kyrat was more enjoyable for me than exploring Rook Islands in the last installment, primarily because there's more to the land than forests and beaches. It's a Himalayan country and if anyone's played Uncharted 2, you'd know what to expect. Far Cry 4 delivers on atmosphere, detail and effort when it comes to the open world they've crafted for the game. The truly great thing about exploration is that, like any good open world experience, there's always something to do. Pair that with an active and alive environment, you'll find yourself heading to a region to hunt animals for their skins to craft gear for yourself and most of the time, you'll be distracted by a side quest or a random event that occurred just down the road. Sometimes, one thing leads to another; you'll complete that side quest that captured your attention and around the corner, for example, you might find an outpost that needs capturing, which opens up more side quests and so on and so forth.

With sequels, it's absolutely natural to expect a few things to remain the same, if not slightly improved from an installment's predecessor. However, there isn't much difference between Far Cry 3 and Far Cry 4 apart from the different story, location and characters. On the whole, gameplay is largely unchanged, but improved with a few new features thrown in, the weapons and vehicles are almost an exact cut-and-paste job, except for a few differences to accommodate the landscape, and the theme itself remains the same. I don't know how I actually feel about all that, considering that I go back and forth with it often. On one hand, you have to expect some similarities, if not exact copies of certain things when it comes to a sequel. But on the other hand, you don't want Ubisoft to pull an Activision and develop a formula that works and milk it as dry as the Sahara desert. I think the overall topic is subjective, so outlooks will obviously vary depending on whom you ask.

The overall concept of Far Cry 4 remains largely unchanged from its predecessor; an average protagonist thrown into a not-so-average situation, is now fighting against an oppressive "government," liberating outposts and radio towers to stop the propaganda, going after the tertiary, secondary and then finally primary antagonist with what one may or may not consider an anticlimactic ending. There are some differences: with outposts, for example, the player can now use bait to lure predators into the area to either distract or take out a good portion of the enemy without raising an alarm. A new enemy was introduced as the Hunter, a silent enemy with a bow for his primary weapon that is deadly as all hell and can use animals against you. It's a challenge in itself, but I'll be damned if it isn't certainly annoying as the Hunter often feels overpowered and can hit you with an arrow at a distance, even if you're running in a crazed, zig zag formation. After reaching a certain point in the narrative, the Hunters appear more and more frequently and turn a normal, "go in guns blazing" situation into a forced stealth mission and it's frustrating. In addition, after liberating an outpost, sometimes enemies will regroup after a time and attempt to reclaim it, which encourages you to stop what you're doing and lend a hand to the Golden Path; if you don't, you lose the outpost, which pretty much highlights useless friendly AI unless it pertains to the story.

One added feature that makes for interesting cooperative play are reclaiming the outposts, but primarily the fortresses owned and operated by Pagan Min's lieutenants. Having a cooperative partner not only adds to the fun, but it allows for varied tactical opportunities. When I played with a friend, one of us took to the roof while the other kicked the front door in. With another fortress, we both went in guns blazing from opposite sides and obliterated the enemy infantry with little effort. You can also make use of the returned Map Editor to create your own fortress takeover missions, among many other things. I'm yet to do more with it than simply add guards, buildings and pretend I'm James Bond, but that'll change shortly now that I've finished the story.

Overall, while Far Cry 4 often feels like an updated version of its predecessor, it still manages to be an absolutely gorgeous and enjoyable experience. While the overall story could have been improved, with more focus on the main story and the removal of unnecessary side stories, it could have been easily better. But, with strong gameplay and a generally fun experience, it's easy to overlook the downsides.

Score
8.5
Graphics
Visually appealing and great detail added to the landscape and environments truly makes for a gorgeous experience.
8.0
Sound
Sound effects are spot on, but voice acting could have been better with some characters.
7.5
Gameplay
Tedious and repetitive after awhile, but overall enjoyable. Countless similarities to Far Cry 3.
8.0
Fun Factor
It has its moments of annoyance, but is a generally enjoyable experience, whether it's progressing through the campaign, undertaking side quests or just exploring.
7.5
Online
Cooperative gameplay is great with friends, competitive modes are fun but boring after a period of time.
Overall
8.0
3339d ago
DefenderOfDoom23338d ago

What difficulty setting did you play on ? Far Cry 3 was pretty easy on the default setting . Should i play Far Cry 4 on a harder difficult setting ?

umair_s513335d ago

you can change difficult anytime through-out the campaign, I'd start on normal and go to hard if needed.

DefenderOfDoom23332d ago

Thanks , When i played Far Cry 3 it was a challenge on default mode for most of the game, which is why i loved Far Cry 3

3326d ago
180°

Far Cry 20th Anniversary Celebration

Far Cry debuted on March 23, 2004, meaning that next week, it will have been 20 years since Jack Carver first washed up on the shore of a tropical paradise teeming with hostile mercenaries.

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terminalgamer.com
DefenderOfDoom240d ago

Played and enjoyed Far Cry, Far Cry 3 and 4 campaigns .

-Foxtrot40d ago

4 wasn’t so bad

Pagan Min was pretty entertaining

Skuletor40d ago

Yeah, 4 was good, was hard choosing which Golden Dawn member to side with, when they were both pieces of sh!t.
I've beaten all the main entries except 2 and 6, ended up uninstalling 6 to download something else instead.

Profchaos40d ago

I'd love a far cry pack with the original PC game (not the half assed port on ps360) instincts, predator even a port of far cry 2 to modern consoles back when these games had their own identity and weren't far cry 3 cut and pastel

Demetrius40d ago

Still one of my most favorite franchises along with assassins creed

banger8840d ago (Edited 40d ago )

Same here, I don't know why these games get so much hate. I've thoroughly enjoyed every single one of them, with only a couple of exceptions. I wish they'd hurry up and announce Far Cry 7. The only thing I'm concerned about is the rumoured time limit.

Show all comments (14)
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Best Games Set in India

India is a culturally rich and beautiful land which is a perfect setting for a video game. Here are some of the best games set in India.

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The Best Far Cry Games - No.1 Is Pretty Obvious

Since the first game was released in 2004, Far Cry has set the standard on fantastic open-world shooters.

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fortressofsolitude.co.za
nibblo875d ago

I would put 5 above 6 but agree with the other ratings. Though 6 has more refined gameplay compared to 5 it's lack of a compelling story really does hurt it imo but if you are a gameplay fiend and don't really care about story it makes sense.