After suffering a disappointing response from Doom 3, Id has completely replaced all the skepticism from
the franchise with it’s new title and boy.
As you start up the game, it doesn’t feed you a long background
story and in no time, you’re already crushing demons with your bare hands. The story is set on Mars where
a corporation successfully makes contact with Hell. Having played through several levels, it’s not difficult
to realize that the story is hardly the focus of the developers but more about the brilliant gameplay.
Already mentioned earlier, big guns are back including the popular Shotgun and plasma rifle. The new
upgrade system adds a lot of additional functionality to rip apart demons. At higher difficulty levels, it
becomes incredibly easier to die and these upgrades become advantageous.
You’ll have two modifications
for most of the weapon. You’ll also come across upgrade points for your primary suit to increase your
maximum health. The weapon system is rewarding when you kill using the chainsaw since it drops a lot
of ammo.
To break away from just letting you put bullets into the demons, Id has implemented the Glory Kill system,
and they are a treat to execute and watch.
Essentially, when you’ve dealt a lot damage to a demon, they
start glowing blue and as you near them, they glow orange, which is your cue to tear them apart. Glory
kills are different for each demon and trust us when we say that you won’t get tired of using it over and
over again because they have multiple animations for them for different body part you aim.
There’s a lot of verticality to the game, and double jump enhances exploration. The levels are huge, with
a lot of area to cover, and the more you explore, the better chances of having your health and ammo bar
always filled up. You’ll be convinced how the game encourages you to look around every corner of the
map, since at times it becomes only hope to stay alive. Blowing up demons and pulling their limbs apart
is glorily beautiful affair because the way it has been implanted.
Speaking about the performance, DOOM doesn’t fall short anywhere. At times, you’ll be surrounded with
hordes of different types of demons in rich dynamic environments but I didn’t witnessed any tearing or
stuttering. On maxed out settings, we were able to achieve about 160fps at 1920x1080 resolution and
also hit a maximum 40fps on 4k resolution.
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
The iconic demon-slaying shooter just got a corporate makeover—perfect for pretending to work!
Mods, metal and Mormons, oh my!
John Romero is such a rad, down to earth guy. A few of my Portuguese game dev buds got this opportunity a few weeks ago at the DevGamm event in Lisbon! He turned down dinner w a lot more higher profile game developers to rather have dinner with this small, more unknown indie dev team called Redcatpig instead. It shows you where his heart is!...
https://media.licdn.com/dms...
What difficulty setting did you play on first time thru ? Also i like the fact that you just reviewed the DOOM campaign .
i loved this campaign. played it on ultra violence and loved the back and forth system of constantly trying to decide when to get the health back from the demons from glory kill states. And when to use the chainsaw for ammo pickups. Very smartly designed combat arenas as well, Just tons of fun.