My initial reaction upon hearing about a game that throws you into the middle of a zombie apocalypse was that of extreme joy. Who doesn't want to kill the undead? They fudging deserve it...always walking around, moaning like they're all that. Smacking them upside the head with a chainsaw sounds like a great time to spend your evening. Unfortunately the game falls far short of the awesomeness that you inevitably imagine.
I actually found very little fun in this game. The combat is extremely stale, and consists of 1 to 3 repeating animations for your one button attack. I wasn't expecting a fighting game, but I was expecting a little more than doing the exact same thing over and over. At one point in the middle of the game I even thought that I was doing something wrong and went through each button again, trying to find an alternate attack button.
You can throw items, but this is not very effective. When the item you are holding inevitably breaks, it automatically disappears and causes you to freeze for a moment. I was disappointed by this as it prevented me from emptying a handgun into a crowd, dry firing it a few times and then chucking it at a zombie before running for the hills. Such a missed opportunity...
The one thing that I thought would prevent me from enjoying this game when I heard about it was the time limit. I was right. It is a constant burden and prevents you from really experiencing all of the stuff that is happening. The constant need to 'look at your watch' due to a prompt that never goes away is also pretty infuriating, especially since the action doesn't pause and it feels like a race to go through the new items and get back out of the menu before you are over run. The need for the watch is also pretty needless, as your objectives take up 1/4 of the screen throughout the entire game.
While I barely explored the map as I spent most of my time running from point A to point B due to time constraints, what I did see was pretty stale. The casinos are all lined with the same slot machines and surrounded by mildly different decor.
The zombies are also all very similar. You won't find anything besides the traditional zombie and a slightly evolved zombie later in the game. They really don't capitalize on the ideas of games like Left4Dead which use different enemy types to change up the pace. The only enemies that differ are the crazies, which are comically insane. Unfortunately their insanity seems to have enhanced their combat abilities by a thousand, because they are almost impossible to defeat.
My first encounter with one of these crazies ended with me just giving up on trying to kill him, and simply put up with getting run down by him whenever I passed his area. The second one caught me by surprise since I thought I was simply going to save a survivor. I had only a couple of weapons, none of which could scratch his titanium skin (an apparent side effect of insanity) and was almost instantaneously trounced. The result was losing an hour of gameplay since there is a complete lack of auto-save.
The not-so-fun kind of Apocalypse
In the end I just did not enjoy this game at all. They obviously designed it with multiple playthrough's in mind, as I barely unlocked any abilities or combo cards, but I had no desire to repeat the experience.
It really just left me wanting a game that takes the hypothetical zombie situation more seriously. I would give anything to have a game that is closer to The Walking Dead than Zombieland.