Krafton has proved to be a pretty positive and open development studio, and recently, they have announced how they plan to communicate with their inZOI players in the future.
Unfortunately, the number of inZOI players is dropping even lower. But that is not stopping Krafton from doing their best and sharing the plans for the future of inZOI. The game is still in Early Access after all, and we are certain that the number will skyrocket when inZOI gets its full release. But, about the future, Krafton has been pretty open with their communication, and now they are going one step further.
Krafton Announced How They Plan to Communicate With inZOI Players in the Future
Hyungjun ‘Kjun’ Kim, the Producer and Director for inZOI, recently shared how they plan to communicate with the community from now on. “Our goal has always been to shape the game together by using your feedback to create the best possible experience,” said Kjun, adding, “To honor that spirit of collaboration, we plan to communicate with our community more frequently and openly going forward.”
Future Communication Plans
“Kjun’s Letter” – Musings from myself and the inZOI Team
Kjun’s Letter will have a similar format to “Kjun’s Concerns,” with the idea of going beyond his concerns and also touching on more personal and in-depth topics. However, the focus will be on discussing the feedback, suggestions, and honest opinions they have received, as well as the future plans for the game.
“Monthly Known Issues” – Details on Known Issues
As you expect, this will be a list of known issues every month. “We’ll continue to make improvements to the overall gameplay experience based on your feedback.“
“inZOI @” – Previews of New Content
The last format will be offering previews and live Q&A sessions before each release to give you a closer look at upcoming content.
Kjun added that they are hard at work to prepare the new content for May and August updates, and ended the announcement with a heartfelt message to all players.
“To us, you’re more than just players—you’re partners who share our vision, walking this path together with us as one team. Your support and passion keep us going and give us a reason to push forward.
Of course, we’re aware that the road ahead isn’t an easy one. Nonetheless, we’re committed to working on finishing the game, one step at a time.
To be honest, releasing inZOI left me with many complicated feelings. In many ways, putting a game out into the world feels a lot like becoming a parent.
Creating something new frees you from the world and its many expectations. You feel a true connection with what you’ve made, one so deep that it blurs the line between creator and creation. It’s a truly profound experience.
Of course, that joy comes with its share of pain. As joyful as it is when the world embraces your creation, it hurts just as much when it doesn’t. But perhaps that pain is simply just another part of being a creator. I’d even call it a pain worth having.
Regardless, we’ve only made it this far thanks to you. Thank you once again for supporting inZOI.”
That is incredibly sweet, and we truly hope that inZOI will turn out to be a massive success in the future.