Performance Analysis: Assassin’s Creed Unity
As we approach the first anniversary of the new wave of consoles, it seems that the relative processing capabilities of the PlayStation 4 and Xbox One are a known quantity. The majority of multi-platform tests we've conducted so far point to a scenario where the Sony console matches Microsoft's offering point-for-point, with the added benefit of an extra-generous portion of additional GPU power, often allowing for higher resolutions. However, our tests with Assassin's Creed Unity reveal something very different from the multi-platform norm. Visually it appears identical on both consoles, but in the majority of scenarios that challenge the game's 30fps cap, our tests reveal that it is the Xbox One that takes the lead.











