TouchGen: Kumo Lumo Review
TouchGen: If you frequent Touchgen you have likely read one of my rants against the freemium system, or the abuse of in app purchases within paid games. I typically mention that these games should create compelling content to charge for as opposed to placing countless walls within the game that can only be scaled with the assistance of paid in-game currency. Kumo Lumo doesn’t do freemium the way I urge developers to, but it doesn’t do it the traditional way either. Kumo Lumo does freemium wrong in a way that perplexes me.











