Danish from eXputer: "After Starfield's disappointing reception, Bethesda needs to learn some important lessons to avoid the same mistakes."
Starfield's recent player spike is a good sign, but Bethesda desperately need to line up their Cyberpunk 2077 moment.
I feel like the second big update that releases late this year will do just that. Part of the story expansion is also new means of transportation on planets.
What player spike?
I checked steamcharts through the link in the article and it went from 8,000 to 11.500, so yea 20% but when the game peaked at 330,000 It's safe to say that the actual effect of this update was negligible.
Doubt it'll ever get redemption. As many developers have said in various interviews it's beyond saving.
Just release the mod tools and expansion and move on.
Cyberpunk 2077 had some strong bones i disliked it on launch because I could see the potential I could see the strengths of what they wanted to achieve but it wasn't done yet
Starfield fans are asking Bethesda to introduce mech piloting to the game after it teaser "major features" on the horizon.
They didn't get the memo the game is dead and the Bethesdabots only want magic and fantasy.
Starfield fans? The game only has 9 thousand current players, worldwide! As a company you cannot waste time on creating "Major features", it is simply not profitable. Just move on.
The YouTuber DeityVengy has transformed Starfield into an open-world Star Wars RPG, or The Mandalorian, with over a hundred mods.
what they should learn: you need a new engine to make all the boundless worlds you proclaim to have and need to curate the content.
what they will actually learn: Just keep making elder scrolls and fallout because their fans are too complacent or dumb to realize there's too many loading screens (and they should demand better) and it's ok because they're on a grounded world so it's not as blaringly obvious as starfield that their engine is crap in this day and age.
tldr: engine is outdated but they won't fix it they'll just avoid space games
Perhaps not rely on mod support to fix their games so much?
Under promise and over deliver, rather then the other way around.
Don't hype games with phrases like 'it just works'.
Starfield was fantastic keep doing what you do Bethesda
- Don't spend a ton of money on stupid live action trailers.
- Go back to what made Marrowind and New Vegas fun.
- Keep Todd from marketing their games, it makes them look incompetent. If he actually spent 25 years on Starfield, they don't have the ability to make a decent game.
- Get new "creative" direction.
- Get new writers.
- Fix the combat.
- Use new tech.
- Don't rely on AI.
I honestly think the jig is up unless they seriously reevaluate what exactly they bring to the table in the RPG space.
I know it wasn't "their" game, but it would do them a world of good to have a long hard look at what Obsidian achieved with Fallout: New Vegas using their tools, and why that game is so beloved as a first-person RPG.