Microsoft has finally managed to make Xbox massive, in a very literal way, by displaying a giant ad on the famous Sphere venue in Las Vegas.
The Xsphere has arrived #PowerYourDreams pic.twitter.com/gp8sqGf9JF
— Jeff Rubenstein (@jeffrubenstein) October 20, 2023
Ninja Theory writes: "We've added some fixes to improve the game experience"
"Misaligned peach fuzz around Senua's neck and face has been corrected"
ahh, just the patch ive been waiting for, can jump in now, safe in the knowledge, misaligned hairs have been aligned...
what a Day to be alive
CD Projekt has concluded support work on Cyberpunk 2077, as the studio has turned focus towards the next Witcher and several other projects.
I really have to get back into it, didn’t even get half way through, have the dlc and everything too.
Senua’s Saga: Hellblade 2 launched last week to solid reviews from both fans and players. But its playercount? That's another story.
That's awful. This combined with the really low Steam numbers paint a disastrous picture imo. Really bad timing too because Tango was closed down for a similar thing. Great reviewed game, and low sales and/or player count. Hi-Fi Rush reviewed a hell of a lot better and it was widely loved by everyone, Hellblade 2 nowhere near that.
I know the rumor is that the studio has their next game already green-lit, but if I worked at Tango, I would be furious. "Why do they survive while we get binned?" I'd be telling myself.
But the suit woman will have you believe "Oh we have different metrics for the success of one studio compared to another studio. We judge each studio and game on their own set criteria" or something like that, I'm paraphrasing here but you get the idea. But no one who works there knows what the hell that even means. I mean the DLC for Redfall was getting worked on days before they even got the news their studio was getting dumped in the trash. So what are these mysterious metrics to let studios survive and others perish? I bet this is all hogwash, I bet MS don't even really know. They just had to make cuts and certain studios just found their way on the chopping block. Someone had to bite the dust, why not you?
Well I bet all this does nothing for the confidence of other employees in other studios. The truth is you have no idea where your career will be in a year from now working at one of their studios that aren't the mega big ones. MS just have too many studios to manage efficiently. "We'll just throw money at them and buy them and worry about the details later on. I mean we can do it, we're Microsoft."
If this game cost more and took longer to develop than Hi-Fi Rush, then I would worry if I were Ninja Theory. Projects may have been greenlit, but the increased scrutiny over at MS may very well put them on the chopping block. The incredible irony here is that it was PlayStation players that pushed the original game passed its 1 million copies sold milestone. With that purchasing power cut out, and the Game Pass effect having trained Xbox players to not purchase games, it seems that the sequel may have been set-up for failure.
Got to admit that that was actually a good spot to plug their platform on. Guess we're going to see more of this on that sphere in the future.
I just hope that if I live long enough to see us colonize the moon, it doesn't have screens pointed back at us like some big advertisement. Similar to what Hancock did. This one in Vegas is okay. On the moon would be going too far... I think there's a pun in there somewhere.
That is super cool, looks sick !!!
Glad Sony followed suit with SM2. This is the coolest way to advertise games I've seen in a while!
This is actually pretty cool
This will help Xbox shift 50million consoles by Xmas I'm sure..