Arkane takes a stab at infusing the genre du jour with its signature style, but the end results are a bloody mess.
Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
Even if Redfall were a good game, the closure of Hi-Fi Rush proves even that doesn't matter in the industry.
Yeah it would have mattered especially since their huge game that year wasn't all that it was cracked up to be remember redfail was almost heavily promoted and hyped not to the level of starfield but still more promoted than the average game.
There was still a decent marketing campaign behind the game I'm sure millions were spent advertising it on websites and I saw a few billboards and bus stop signs in real life
No it wouldn’t matter it wouldn’t bring in enough profit to offset their 100 billion dollar acquisition. It would maybe delay the inevitable by some months.
I would f*cking think so. Good games are what draws people to your platform. It’s why I adored the 360 era with Gears of War being one of the highlights for me. You make sh*t games and it just makes your platform that much worse and you start gobbling up studios I like and then killing them off it also makes me hate your platform as well… just sayin’
Unless the game would’ve been War Zone, or Fortnite level. No. Maybe even Hell divers 2 I doubt would’ve been enough.
No it would not have, the ABK deal was great for Microsoft but horrible for Xbox. Over 100 billion dollars in acquisitions. That money has to be made back. That ABK deal essentially destroyed Xbox as we know it.
Hanzala from eXputer: "Redfall was a bland, repetitive game with no post-release support; it deserved to die, but why kill Arkane Austin over one mistake?"
What short memories everybody has. According to the internet they became “the worst studio” after redfall… the internet made redfall a bigger deal than redfall just being a shitty game becaus *gasp* Xbox bought them and” just wanted shitty gamepass games so quality wasn’t a priority”.
(The reality was it was just rushed to market to fill a release hole).
Everybody wants Xbox to fail but as soon as closures start happening suddenly that was never the hope at all and Xbox is just evil.
What has happened to humanity. Being so extreme with viewpoints paints everybody into a hypocritical corner where the side of the story your on depends on which side makes Xbox look worse. Read the internet. Your disagrees are lies.
Shame. Gamers never want to accept their role in all the shit.
My heart goes out to those laid off. Not sure why those studios had to close but I suspect they were costing more money to operate than they were brining in revenue. It does cost money to fix games. Cyberpunk’s road to redemption was prob approaching the price of the original game.
That sucks and I’m angry about it but that’s also business and I’m in the same boat myself at my job as we speak… so it’s not like I don’t have sympathy. But I’m tired of the short memories, the lack of true empathy and opinions being driven by branding. Disgusting.
You know what’s funny, I've made comments on here in the past about how they never showed off a long play walk through of a single player mission, something meaty you could watch to see how you could go about missions playing solo similar to the huge focus on the co-op playthroughs they've showed off of the game and I was called out a few times.
Now with these reviews coming out it's pretty much confirmed one of my main suspicions that it's another game which clearly has been ruined by co-op and overall online play.
The single player side of it is talked about being so disappointing and it's a huge deal here because for Arkane this is their bread and butter. We have a single player driven developer dipping their toes into online play and it just hasn't worked for them. I loved Deathloop but even then I felt with the small additions of online features it wasn't something you really needed or good enopugh to make a huge splash however despite that it was still smaller in comparison. Here it seems they've bitten off more than they can chew within a development time that was clearly not realistic enough given their lack of knowledge on the subject.
The issue overall with Redfalls online direction is that the game clearly doesn’t know what it wants to be so while on one hand it's shown as this "work together, team based" shooter the other gives off a "fun looter shooter" vibe. I mean remember how many people were confused after the big reveal we saw last year over the games direction? We had L4D comparisons on one side and then Borderlands ones were on the other.
This game could have been amazing if it was built up as a single player driven open world game (or hubs like past Arkane games) and the abilities the 4 players have are "paths" for one single character within the game you could go down towards when spending skill points in that chosen skill path. It's just crazy that they've done Vampires who are bursting with a variety of different interesting lore’s they could have taken inspiration from and it feels like it was the last thing on their mind.
Holy Moly, it's worse than I thought. 70 bucks, or 100 for a 'special' version? What were they thinking?
This game was rushed out to die for the sake of Gamepass filler.
Xbox gamers need to stop bragging their gaming is cheap and start demanding their gaming be high quality.