Hellblade II Audio Director David García says that the gameplay demo which the
team showcased at TGA is real gameplay without any tricks.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.
It goes to my kids because I gave them the passwords.
To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"
I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.
Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.
A lot of people thought it was all CGi, maybe they didn't play the first game.
I could tell when it would shift from non-player controlled sequence to player controlled. Many expressed how it didnt seem like game play due to the lack of a targeting reticle or any sort of on screen hud / command queues. I figured for this slice, they just turned that off so you could focus more on all the details of the demo.
It's not impossible to see. Both consoles can display graphics at a level beyond cross gen games. We just need the shift to current consoles by developers a lot sooner. When that happens, graphics like this or better will just be common place just like every gen from first party engines. Even the third party Unreal Engine demos(plural) past and present, proved that.
Looked neat, but the constant screaming was overkill.
Who thought differently?