770°

Jade Raymond leaves EA

EA has announced that Jade Raymond, head of its Motive studio, is leaving the company.

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eurogamer.net
Automatic792050d ago

MS bring her on board and let her run her own team.

Eonjay2050d ago

To add to context of her departure, wiki states:

Their first announced project is to work with Redwood Shores-based Visceral Games on an upcoming Star Wars video game.

Well we know what happened with that I wouldn't be surprised if we see more departures coming from that studio. She worked with Ubisoft in the past to on Assassin's Creed and her pedigree was action adventure. Focus seemed to be on single player experiences.

InTheZoneAC2050d ago

from one pos company to the next, good one LOL

DarkVoyager2050d ago (Edited 2050d ago )

“MS bring her on board and let her run her own team.”

Yea let Microsoft a company with a bad history or running 1st party studios bring her on board.

2050d ago
Srhalo2050d ago

@BROWN_KNIGHT

Phil closed nearly a dozen studios including Lionhead one of the most famous studios in the world.

No Way2050d ago

She should give up the game industry, and join the porn industry.

I'd pay for that.

rainslacker2050d ago

Within a year, EA has shut down, and had leave from their employ, two members of what amounts to a small group of the most well respected and accomplished game developers for the modern age.

MS itself doesn't have ANY history of having a long term success of keeping studios open, or having well respected members of the gaming industry stay in their employ.

Lionhead studios is probably the closest they've come, and they couldn't manage Molyneux well enough to keep the studio open. Sure, Phils in charge now....but who ran MS game studios back then? Oh yeah....it's Phil. People keep talking up how much Phil's doing all these great things for MS, but he was in charge of those studios for a long time, and how many of those studios from before the OGXbox and 360 days still exist under MS?

So....how exactly is it a good move for her if she actually wants something to show for her work to choose MS? Maybe she can get something done, but it's a gamble....and MS current, "we're all awesome now" routine doesn't mean they will actually follow that mentality when it comes to their studios.

MS has the resources, and sure, I bet she could get a job there and make a game...probably a good one, but it doesn't mean that MS can guarantee her long term prospects.

Cobra9512049d ago

To be fair, no one can, particularly in this industry. Volatility comes with the job.

bow2yoda2049d ago

i think your going a little far calling them the most well respected and accomplished devs in modern age lmao... thats a bit too much for me to handle LMFAO

rainslacker2049d ago (Edited 2049d ago )

@cobra

True enough.

@yoda

If you think I'm exaggerating, then you may not actually be aware of their prowess in the industry. Henning is probably one of the most influential people in the gaming industry. She has worked for years, and been at the forefront of many movements in gaming that are consumer facing, and is quite literally the person who wrote the book on what is the proper way for the industry to conduct its business in a way that is both profitable, and good for those working in the industry. She has written numerous papers, and lectured many discussions on good ways to run studios efficiently. She may not be as well known as say someone like miyamoto, but her books are used as text books for game students around the world. Her lectures offer up insight and hard truths that I wonder if many people around here could even comprehend without assuming they know more than she does....and she has the influence to make publishers respond. We don't see a lot of this, because she doesn't do a lot of this publicly, but she works fervently to improve the industry, for the betterment of all.

Raymond is more of a newcomer, at least in relation to Henning, but with her success on Sims Online, followed by Assassins Creed, she has become one of the most respected and accomplished producers in the industry. You may not see it, because you may not know what a producer does, but she knows her job well, and has managed enough high profile projects to be well respected. Her work with STEM projects propelled her into even more notoriety within the industry, and she, along with Henning, are the two of the foremost experts and supporters of bringing more women into game development to help start filling the extreme shortage of skilled developers within the industry. That kind of thing doesn't go unnoticed, and she worked to get where she is. And they both manage to do this without the SJW slant that you see from the passive aggressive feminist that pollute our hobby in the media or forums.

I may not always respect some of her views on things, or even Hennings for that matter, but they works for positive change in the industry, and also seems to have a good sense of what is good for the consumer, even though they aren't always able to exercise that sense in the face of publisher demands.

So, whether you want to agree or not is inconsequential. Because within the industry itself, which does not include the consumers view of what is what, these two women are top of their fields, and among the most respected and accomplished devs in the modern age. Any publisher or dev house would be lucky to have them, even if they run into creative differences on the projects.

AK912049d ago

To make another GaaS bases $60 alpha product? No thank you.

UltraNova2049d ago

I'd take it you did not approve of SoT then?

S/

Poopmist2049d ago

Why? Assassins Creed 2 is the only good game she's made.

2049d ago
+ Show (5) more repliesLast reply 2049d ago
RuleNumber52050d ago

She'll be running Obsidian. New RPG IP.

Eonjay2050d ago

Doesn't Obsidian already have a lead? Why would they up and replace them? Even if they were to be purchased by Microsoft which is the rumor, Microsoft thing was never acquiring and replacing entire team leaderships. Rare is a separate case altogether.

Spurg2050d ago (Edited 2050d ago )

Kl...all we need is Casey Hudson to leave EA.
Amy Henning, Casey Hudson and Jade Raymond should join Ms.

Silly gameAr2050d ago (Edited 2050d ago )

Did I miss something? Why are there so many comments saying she should go to MS, like that would be any better?

Donnie812050d ago

Tell us why it wouldn't? Oh let me guess because you are one of the mindless sheep that likes the ps4 and nothing else because the media says so

Spurg2050d ago

Ms is building and acquiring studios so the momentum is with them and getting her now is the best time.

DarkVoyager2050d ago (Edited 2050d ago )

“Did I miss something? Why are there so many comments saying she should go to MS, like that would be any better?“

Xbox fans think everyone should join Microsoft after Phil purchased a few studios. As if that’s the answer to all their problems. Xbox itself is the problem.

2050d ago
Silly gameAr2050d ago (Edited 2050d ago )

@Donnie81

I don't have to tell you anything. Just look at MS's track record this gen and it speaks for it'self. Contrary to popular belief, I don't hate MS. I buy the new xbox every gen, but this has been a crappy gen. Just hate their ways, and I don't see how they keep getting away with the stuff they get away with.

@Spurg

Why are they just now doing this? Something they should have done in the first freaking place? I guess they finally figured out their billions isn't going to buy them the love that they want, and they have to put some actual work into something and earn some people's respect.

Jade should go indy, if anything. It seems like she has some good ideas that she needs to get out, and even though it's risky, that would probably be a risk that pays off for her.

rainslacker2050d ago (Edited 2050d ago )

@Donnie

Because MS has a track record. Their current push to be better hasn't provided proven results, nor is there anything to say that they will support any of those studios for the long term. They may be around for a while, but MS is still working to prove themselves.

Phil was in charge of 1st party studios before he took over Mattrick's job, and during that time, those studios were unable to produce enough to warrant keeping open, and couldn't keep Molyneux in check.

So....despite all of the current PR bluster, what will he do better this time, when he couldn't manage them properly the first time?

Their biggest studios. Bungie...wanted to go back to indie to do what they wanted.

Gears of War success was with a 2nd party, where MS didn't really have any input on their direction. The Koalition had their new IP cancelled to work on the new Gears, which wasn't as good as the Epic games.

Playground was a 2nd party, and it was their work that put them on top, as MS wasn't in charge of their studio.

Lionhead was a clusterf*** because they let Molyneux do his own thing, and couldn't keep him in check. They managed to put out good Fable games, but they failed to live up to expectations, only to end up making a crappy Fable game after Molyneux left, to be shut down.

Turn 10 is their oldest and most consistent studio. They manage it alright, but they make the same game over and over again, usually just adding onto the last one, with the occasional full upgrade. They have been surpassed by Playground....a 2nd party indie studio, which is now owned by MS.

Double Helix was an indie studio, acquired later by Amazon, and don't even work on Killer Instinct anymore and that is done by Iron Galaxy, an indie company.

Remedy had success with MS, but MS didn't manage their studio. But with Quantum Break, they let the studio get way to ahead of what they were capable of, and they couldn't manage to keep the games scope in check. This led to a fairly lukewarm reception, and now the studio has gone full indie and won't get anywhere near the kind of support MS gave them...but MS never gave them the best support anyways.

Insomniac, kings of creativity, under MS, made a great game, but with generic focus tested concepts that seem more about what MS wanted, than something you'd see from an Insomniac game...the same problem they had with EA.

P*, with Scalebound, they couldn't manage the studio to get a job done. But like with Insomniac, you have this hugely creative talented director, who is notoriously a pain in the ass, not able to finish a game, and seems to have a lot of generic focus tested aspects to it which make people go WTF.

So...is my explanation as sheepish as the idea that going to MS will just suddenly be good because good guy Phil says they're doing better.

letsa_go2050d ago

Because they need EXCLUSIVES!

No Way2050d ago

How is xbox itself the problem? Such an ignorant statement, I'm not even gonna continue to address it, lol.

Silly gameAr2050d ago

@No Way

"She should give up the game industry, and join the porn industry.

I'd pay for that."

Don't even act like someone else's comment is dumb when you're making comments like this.

GTFOOH.

DiRtY2049d ago

Sony is not known for managing studios well either.

BigBig studios: Founded in 2001, acquired by Sony in 2007, closed by Sony just 5 years later in 2012.

Evolution Studios: Founded 1999, bought by Sony in 2007, closed by Sony in 2016.

Millenium Interactive, Founded in 1989, bought by Sony in 1997, renamed Guerrilla Cambridge, closed in 2017.

Incognito Entertainment, Founded in 1999, lost all their staff, closed in 2009.

Zipper Interactive, Founded in 1995, bought by Sony in 2006, closed just 6 years later in 2012.

Psygnosis, Founded in 1985, 2005 Psygnosis brand was dropped and renamed to SCE Studio Liverpool, closed just 4 1/2 years later in January 2010

rainslacker2049d ago

@Dirty

yeah, but Sony has more instances of success with studios as well. They also have several studios they brought which have been raised up well beyond their more humble origins. MS, for the time being, has more instances of not managing well, and only one instance of managing to make a studio a prolonged success....which they eventually shut down because they couldn't manage the head of that studio's ambitions, so he eventually left leading to studio that had absolutely no direction.

In any case, why bring up Sony? I wasn't suggesting that she go to Sony. Just that saying people are sheep because they don't just think MS will be awesome for her is wrong, because its apparent that if you aren't a sheep, and look into it, MS still needs to prove itself.

Inzo2049d ago

@Donnie81
Because the madia says so??? That has to be one of the dumbest things I have seen posted in a long time. The way things stand now Sony doesnt need the corrupt media's help, their games do all the talking.

Cobra9512049d ago (Edited 2049d ago )

There is one comment above yours advocating joining Microsoft. One.

DragonbornZ2049d ago (Edited 2049d ago )

"Why are they just now doing this?"

Literally because of the change in leadership. Like, literally. The newest head of Microsoft: Nadella, recognizes them as and fully supports them as a gaming division under Microsoft along with Microsoft's other devices (they were literally added to that list only a few years ago). This is why Spencer is now head of the Xbox division, why they're receiving funds like this to create and acquire studios, and there isn't anyone over him other than Nadella obviously. So, Spencer only has to report to Nadella himself rather than through the executives above him to even reach Ballmer years back and why Matt Booty was promoted to work along side him.

The Microsoft now Under Nadella is vastly different from the Microsoft that was under Balmer as their visions are surprisingly polar opposites. What you are seeing now is an unchained gaming division with a decent guy running it who doesn't have to compromise with, battle with/ answer to anyone other than a boss who is all about interconnectivity, branching hardware/services, etc., not to mention actually fully supporting the division.

That's not to sound dramatic, it's really just how it is.

A lot of people only talk about Spencer and Mattrick, but there's so much more to it along the lines of how the chain of command works.

DragonbornZ2049d ago

Wanted to add that I can understand the concerns, but some of you are stuck way back in 2014 honestly.

I'd imagine most of you don't know much about the change in the division because you don't care for xbox and only really follow the controversial news about it and then proceed to paint that news in the already negative view you've had for them for years without knowing much more, but the constant framing of the division as the same as they were in 2014 is wild. Rainslacker seems like that type of person.

+ Show (12) more repliesLast reply 2049d ago
UCForce2050d ago

How about let her decide ? It’s like you want everyone to join MS. “Sigh” For me, I prefer she create her own studio to be more consistent and focus on her own.

Ceaser98573612049d ago (Edited 2049d ago )

Xbox fanboys wants everyone to join them only to criticise them later when the studio shuts down or a game get canceled.. Talents like these should be safe under Sony... And Sony PlayStation has always proven to be a better company then Xbox...

Or more better Creating your own studio where you are the boss and make your own decisions.

UCForce2049d ago

@Ceaser9857361 It’s seem like these Xbox fanboys want to turn MS into Disney.

UCForce2049d ago

@Dirty We know that, but they build their own studio more than MS who keep buying more studios. I know MS have their own studio but not a lot.

-Foxtrot2050d ago

She got out...good for her.

I don't blame her or Amy Hennig for joining EA, I mean getting told you can lead a team on an all new single player, story driven Star Wars game was probably music to their ears. Not to mention, at least with Amy she was already out of a job so anything that came along was a good offer but you know.

RememberThe3572050d ago (Edited 2050d ago )

Yeah but EA did what everyone thought EA would do. The fact that they were even thinking of making a single player Star Wars game was surprising because of who they are. Now years later the dream game is dead and all the sceptics were proven right; EA is a cesspool of mediocrity and empty promises.

2050d ago
MWH2050d ago

i don't know how impactful Jade was in the game making but Amy is something else, she has great marks for sure.

rainslacker2050d ago (Edited 2050d ago )

EA has a better track record of supporting studios that do well than MS does to be honest. MS has a higher percentage of quality vs crap games though. I give a more detailed analysis above in another comment to support this statement.

I don't blame anyone for going to any publisher really. These people are capable of doing what they feel is best for their career. Only they can decide that, and for the most part, we only postulate on whether they made a mistake or not.

If either Henning or Raymond went to MS, I wouldn't blame them. I think there is opportunity there. I just take issue with people acting like they'd see more success at MS because it's MS, despite the rather extensive track record of MS not supporting studios, closing studios, and putting too much effort into micromanaging, when they can't even get the macro-managing down first.

To me, MS has a lot to prove that they are worthy of that kind of respect based on their current track record, which is a culmination of years of neglect and false assumptions. During all this time, people seem to forget, or not realize, that Phil was in charge of these studios. not just 1st party studios, but the management of 2nd party projects. Him now being in a key position in MS itself doesn't remove his own past history, so he has to prove himself as well.

Cobra9512049d ago

I don't blame them either. EA used to be a good company. Once upon a time (80s), they were a guiding light. They were awesome. Watching the progress of EA through the decades has been like watching cute little Anakin turn into Darth Vader.

Cobra9512049d ago

There we go. Had to scroll down this far to get away from the fanboy nonsense. Finally, on topic.

Yes, I agree. Good for her. I couldn't stand working for EA as any kind of talented creator in gaming. That would be selling out in the worst possible interpretation of that term.

+ Show (1) more replyLast reply 2049d ago
SkippyPaccino2050d ago

This woman has bounced around so much over the years that I'm starting to wonder if she has a serious case of ADHD...

She probably needs to go to a company like Sony who will let her work on her own time

CaitSith2050d ago

At this point, I'd probably question her capabilities if I were any publisher. She keeps bouncing around.

SkippyPaccino2050d ago

Great point... I think her next moves need to be a long one for the sake of her career.

RememberThe3572050d ago (Edited 2050d ago )

She just moved from Ubi to EA. That doesn't sound very bouncey to me. Maybe I missed something in between?

rainslacker2050d ago (Edited 2050d ago )

Why? She had a rather normal start in the game industry, with her first credit being at SOE. Went on to produce the rather successful Sims Online at EA. Did an indie stint. then spent a good amount of time at Ubisoft....almost 10 years, producing four huge games, one of which became a Ubisoft staple. Then she went to EA, where she left, because her project was cancelled by the publisher.

That isn't bouncing around. I've bounced around more in the industry in less time, and I'd still be hired at any studio that produces their own engines or tools based on my skill set.

Show all comments (91)
220°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage12h ago(Edited 12h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS710h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long10h ago(Edited 10h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg10h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni9h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander19726h ago(Edited 6h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

+ Show (2) more repliesLast reply 5h ago
Number1TailzFan10h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor10h ago(Edited 10h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion8h ago(Edited 8h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop6h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

+ Show (2) more repliesLast reply 5h ago
jambola12h ago

Ceo says stupid thing
Part 5837384

Zeref11h ago(Edited 11h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

romulus2310h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody10h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

Show all comments (24)
100°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

Read Full Story >>
windowscentral.com
ocelot071d 19h ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda1d 13h ago

Every old Playstation game that is now on PC.

shinoff21831d 3h ago

Right. I definitely see what a headlined from a website named windows central was trying to do though. It's cute little wordplay to help out the green box

Flewid6381d 2h ago

Are PlayStation games no longer good or worth playing once they are old?

Elda1d 1h ago

I'm guessing my comment went over your head.

XiNatsuDragnel1d 12h ago

Good at least they can sell hardware

510°

Days Gone Director Says Bend's Project Costs Over $250M; Says PS Co-CEO Doesn't Want 2 Zombies Games

Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.

shinoff21832d ago

Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player

MrNinosan1d 17h ago

What online trash games did PS Studios release last 10 years?

Notellin1d 15h ago

The past has nothing to do with the future. This is such a terrible argument. Everyone knows about their current live service push.

_SilverHawk_1d 13h ago

It's so tragic what happened to days gone. It is such an amazing game but bandwagoners trashed it and it underperformed in it's launch year. Days gone is the best open world zombie game released in the past five years. I was recently playing it on pc and I'm still amazed by it.

Games are very expensive to make and it seems like it's normal for a AAA game to cost over a quarter billion to make so if a quality game like days gone greatly underperforms then people shouldn't be upset when they see a lot of GAAS. I still remember a lot of bandwagoners calling days gone trash but years later it's now amazing when it's considered a failure by sony.

If a game isn't the best thing seen since hats with pockets then a lot of gamers who haven't played it automatically calls it rubbish and whoever made it should be incarcerated

Cacabunga1d 12h ago (Edited 1d 12h ago )

Co CEO prefers gamers to boycott.. so be it. I’ll never buy a gaas.
Just imagine buying a game you cannot replay in some years.. this shit must stop.

Days Gone did zombies in a very original way. The story was also so engaging. You actually only meet Zombie hordes later in the game. There are many more enemy groups to deal with.

MrNinosan1d 11h ago

@Notelin
I am one of the few who bought Days Gone on release day and loved it completely.
However, "more online trash" is phrased like Sony has put out alot of trash online games.
We got what, 2 games? Helldivers 2 and GT7, 2 of the most sold Playstation games where both is loved by millions.

You, me and especially shinoff has no idea if Fairgames, Marathon and Concord will be trash.

Just because we (as in you and me) don't love or support online games, doesn't mean millions of other do.

And we don't know what Bend Studio is working with? We don't know if they're forced to make a online game or another amazing single player experience.

The only thing we do know is that it's not Days Gone, sadly due to poor sales the first 6 months.

shinoff21831d 9h ago (Edited 1d 8h ago )

More online trash wasmt meant how insee it comes across. I should've worded it different I was meaning the focus they currently have on it.

Anything online is online trash to me. How long did naughty dog spend on that dumba last of us multiplayer, how about Concord, or even the other couple we hear about. I fk with Sony because rpgs and their 1st party single player games. Been like that for years. I hate seeing them waste time, money, and talent on trash. I understand bot every game is gonna be for me but this focus they've seem to had on multiplayer is extremely disheartening. Even at the state of play the only things I was really feeling were Astrobot and silent hill 2 and I'm content with that, not everything is for me. It's just the online focus I hate. Ms bought up 3 to 4 wrpgs developers, Sony just ignores rpgs 1st party wise.

And a days gone 2 would've been much better then whatever online sht bend is working on. I do know sometimes I get very idk emotional. I do need to work on toning that down a bit lol

SimpleDad22h ago

Ammm let's see... That All-stars, Foamstars, Babilon 5 wass gaas...
Concord... can wait to play that...Marathon uuuu... Last of them gaas... U
Horizon Zero dawn has a project that leaked as a Fortnite lookalike.

They bought Destiny that is a dead gaas...people love ti.

Helldivers 2 was luck.

Jimbo was all in and pushed Sony single player games 5 years behind.

Spiderman gaas was cancelled... I mean every 1st party studio was doing gaas.

Bend had to pitch a gaas game... Open world coop something

I can't remember more... Of that crap.

tay870122h ago

@simpledad. Destiny 2 isn't a dead game. Its the number 5 most played game on steam. I dont play it, but alot of people do.

MrNinosan17h ago

@SimpleDad
You failed to mention a single PS Studios game that has been released last 10 years.
Either your reading skills are crap or you think Sony own every studio in the world.

+ Show (5) more repliesLast reply 17h ago
just_looken17h ago

I rolled my eyes at concord not only was it just yet another cookie cutter hero shooter but that qucik look for the hero select.

Already has a free section then paid section along with a they/them she/her dei crap top right.

Nothing like a day off of work to fire up concord to read about the new characters sexual identity and or preference then a paywall do you want o buy this character shit like no i just want to shoot my gun have fun.

-Foxtrot2d ago

It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.

NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.

ThinkThink1d 23h ago

Here's where xbox steps in and releases state of decay 3 day and date on ps5.

shinoff21831d 8h ago

I mean it's not out of the realm of possibility at this point.

Grilla1d 16h ago

Days gone 2 was canceled before Herman was in charge. That happened like 4 years ago.

vfl5231d 15h ago

4 years ago he was head of Playstation Studios. He would've probably had a hand in the cancelation.

Notellin1d 15h ago

Man two seconds of research could have saved you from this comment. Amazing work Grilla you fit in with the uniformed N4G community who speaks before verifying anything that they say.

Redemption-641d 13h ago

Maybe encourage people to buy the game at full price and not when it's heavily discounted or go on plus. If this game had sold well when it was full priced a sequel would have been in the works. They made a single-player game that most people didn't support until they dropped the price.

Cacabunga1d 12h ago

The guy’s just a moron.. he should have stayed within game development. His choices will have a terrible impact on the brand in the long run.

tay87011d 2h ago (Edited 1d 2h ago )

Dude is pretty pathetic. Sounds like a guy who's girl left him for someone better. Always talking about days gone sequel that never was, even though he is no longer at bend and hasnt been for a while. I for one am not upset about the lack of a sequel. It is one of the worst 1st party games in recent memory. Completely jank, played like an xbox game. The only redeeming quality was the hordes.

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excaliburps1d 17h ago

Yep. Kind of weird since it wasn't a sales flop, no?

I know we have to take what Ross says with a grain of salt since we're hearing just one side of the story, but even so, the game wasn't bad at all. Heck, it's my brother's favorite last-gen game from what I recall.

The amount of zombies on screen, imagine that with the PS5 and SSD? That would be insanely fun!

Grilla1d 16h ago

Most copies were sold on sale. Not enough ppl bought it at full price. I paid 20$ for it 6 -7 months after release.

Notellin1d 15h ago (Edited 1d 15h ago )

Yeah we should never believe the creators side until we hear the corporate/big business side as history has shown we should always believe billion dollar corporations.

What a bootlicker statement.

derek1d 10h ago

@Notellin, of course you'll believe an embittered ex-employee with an axe to grind because it's evil Sony he's complaining about. You guys act like days gone was this huge success and somehow Sony hates easy money a sequel would have generated. The game was mid and so was the response to it. They're still supporting the developer who is making a new ip that could be great.

shinoff21831d 8h ago

Days gone was fantastic. I bought day one but didn't get around to it for months. When I finally did I was pissed at myself for waiting so long lol

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P_Bomb1d 17h ago

Well I don’t want 10 live service games, but they have no problem doing that lol. Ugh.

CrimsonWing691d 16h ago (Edited 1d 16h ago )

Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!

rippermcrip1d 13h ago

Well consider they know the sales... they do know what the consumer wants.

It sold shit.

-Foxtrot1d 8h ago (Edited 1d 8h ago )

But if it’s true what this guy says it sold better than Death Stranding

Yet that got a sequel and Kojima aside out of them both DS didn’t really NEED a sequel compared to Days Gone which ended on such a cliff hanger twist.

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