920°

Sony blurs out Xbox controller for PS4 Destiny 2 trailer

Found by way of a Reddit user, Sony evidently has blurred out the image of an Xbox controller for their trailer of Destiny 2's Forsaken expansion. If you check out the official Bungie version of the clip, at 2:42 in, the remote is safe and sound. Look, I get the need to win little fights every now and then, but this just seems a little over-the-top. Bungie has the unedited version of the trailer right there on their own channel!

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RainbowBrite2188d ago

Ha ha ha. It would look terrible if they want to promote the PS4 version of the game and the guys are playing with an xbox controller... But this is worse. They should have cut that entirely

KilluaX32188d ago

It's not marked as news, it's marked as an article.

Neonridr2187d ago

still is funny considering how much money Sony paid Activision for marketing rights and exclusivity nonsense.

StormSnooper2187d ago

I think it has more to do with the fact that they might be sued if they show the Xbox controller while promoting their own device.

BehindTheRows2187d ago

@Neon: How much did they pay?

CurbStompin2187d ago Show
TheCommentator2187d ago

@ stormsnooper

MS didn't sue Sony when they used Project Gotham Racing 3 pictures to promote Gran Turismo 4... twice.

http://www.ign.com/articles...

Skull5212187d ago

The only competition to the Xbox One controller is the XBox One Elite controller. Why wouldn’t they be using the Xbox controller if they had the option? It’s way better than the DualShock.

zerocarnage2187d ago

Oh it's not news when sony is in the frame for doing it but it is when Microsoft have been caught using the same trickery..

It's simple isn't it sony are as evil as what the fanboys make out microsoft are, they use the same damn tactics to get all of our money.

What I'm curious of is Eid Sony use the standard Xbox one version of destiny or the X1X because I have a feeling it will of been the latter and that just bad of them to do that if they did and no better than when the other console devs have done it in the past.

GamingIVfun2187d ago

Who gives a flying fish one way or the other, dumb article.

2187d ago
tontontam02186d ago

"It's simple isn't it sony are as evil as what the fanboys make out microsoft are, they use the same damn tactics to get all of our money. "

they are the same but the point is ps4 has better games, gamers don't care about how greedy this companies are unless they affect the games so much.

+ Show (8) more repliesLast reply 2186d ago
Christopher2187d ago

What is more hilarious is the person is playing on PC, not on console at all.

PapaBop2187d ago

Because it's likely a test build which would be played on a PC and probably explains why they used an Xbox 360 controller.

Christopher2187d ago

That was my point, PapaBop. Meaning it had nothing to do with console promotion or preference at all.

gamer78042187d ago

Still Microsoft OS on x86 hardware using a MiCrosoft controller same as console really, but yah likely a development build

Christopher2187d ago

***Still Microsoft OS on x86 hardware using a MiCrosoft controller same as console really, but yah likely a development build***

Comments like this are just as bad as Sony blurring out PC Dev controllers in videos.

Cobra9512187d ago

Heh. Yeah. I had to do nothing at all to get my Xbox One controller to work with games that support controllers in Windows 10. Even the onscreen prompts are usually for Xbox. The console itself has been idle for a year. At least I got something to carry forward from it.

rainslacker2187d ago (Edited 2187d ago )

Xbox controllers are fairly common to use in the testing of multi-plat games when that testing is done on the PC, which it always is until further along in development. This is because of the DirectX API making it something that doesn't have to be adjusted for it to use on PC. When it goes to testing an individual platform, then they'll use actual dev kits with the appropriate controller.

For an interesting fact, multi-plat game engines don't use low level code for the controllers, and the engines themselves easily map the buttons on the actual build of the game.

This has nothing to do with Xbox, or MS, or Windows. It's just the way that testing is done at the dev.

tontontam02186d ago

"Still Microsoft OS on x86 hardware using a MiCrosoft controller same as console really, but yah likely a development build "

still on a hardware that probably has some SONY, SAMSUNG etc chips on it , then in game textures are taken with a camera with sony sensors on it and the furnitures are from IKEA.

+ Show (5) more repliesLast reply 2186d ago
TheUndertaker852187d ago (Edited 2187d ago )

Yeah, how dare Bungie promote their cross platform title as cross platform rather than catering to Sony. /s

In particular when you can see they are on a PC. Ya know. The same PCs that have official drivers for Xbox controllers that don’t have official drivers for PS4 controllers as Sony hasn’t released those. So Bungie can bypass the need for a dongle as new Xbox One controllers include Bluetooth and those drivers will self install.

Even Xbox 360 controllers are capable of being plugged in via USB for use on PC.

But best of all god forbid Bungie has Xbox accessories seeing as they were formerly Microsoft first party, thus they likely have a ton of Xbox/Microsoft products around from that period.

strifeblade2187d ago

Well I don't blame them, why would they use a more inferior and less comfortable controller when they don't have to?

Eidolon2187d ago

He's running windows, shoulda blurred the screen too, while they're at it.

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jairusmonillas2188d ago

What proof do you have that it was Sony who blurs it out and not Bungie? Bungie is the one responsible for providing Sony what to show for Destiny 2. lol.

isarai2188d ago (Edited 2188d ago )

yeah this, there's no way Sony even touched this, this is the responsibility of activision and it's marketing division

Christopher2187d ago

Well, that's not necessarily true. All Sony had to do is get permission from Bungie to edit the video as it was done. Bungie didn't do it, but they didn't prevent Sony from doing it either. It might even be a part of their promotional contract, where Bungie allows Sony to edit out competing visual elements from promotional material.

TheUndertaker852187d ago

Sony has to have touched it for it to be uploaded to Sony outlets. Unless Sony gives out passwords & private information to third parties.

G3ng4r2186d ago

This reminds me of the time they tried passing off some anthem gameplay by editting ps buttons over top of xb1 buttons. Definitely intentional.

porkChop2188d ago

It's only blurred in Sony's version. Sony are the ones who blurred it. They've done similar things in the past, covering Xbox buttons with PS buttons in trailers. This isn't a new practice.

badz1492187d ago

yup just like the FFXIII marketing for 360 back when it first went multiplat

rainslacker2187d ago

That's because it leads to stupid arguments like this, where people act like it's a big deal, or that it somehow is advantageous for MS or it's platforms because they use an Xbox controller during testing, as if that is meaningful in any way.

Case in point....this thread, where people don't actually seem to have the first clue about what they're talking about.

shammgod2187d ago

Bungie does everything at an absolute minimum, this would be too much effort for them

TheUndertaker852187d ago

“Amazingly, Sony Photoshopped PlayStation inputs into footage of the Xbox version of Anthem just last year -- Sony did not comment on the situation and promptly pulled the video when the news broke out.”

So they’ve done it before along with the fact that the only place the video is edited is via Sony outlets.

Michiel19892187d ago (Edited 2187d ago )

besides the money incentive from sony what reason does bungie/activision have to not show xbox controllers/consoles? none

It's sony who didnt want it in there directly or indirectly. There is literally no other incentive for activision/bungie to blur xbox controllers. It's pretty obvious sony doesnt want it in, they paid good money for the exlusivity deal and ads.

I myself find it a bit childish but understandable.

@isarai Sony maybe wasnt the one who physically blurred it out themselves but they certainly demanded it if it was not written in the contract they made for Destiny 2.

Its really sad to see N4G in this state, you guys just will never beleieve anythying negative about sony. Hell this is not even negative, the contract that made them blur this is though.

I just hope Sony stops with this bullshit timed exclusivity thing. That was a thing 5 years ago, xbox and sony both had shots at eachother but I hope both Sony and MS realize that it's the most anti consumer/gamer thing you can do. It's actually even more despicable that the dev/publisher of these games even agree to those deals.

GUTZnPAPERCUTZ2186d ago

Did you not read the article? It says the Official Bungie Version of the Clip the controller is NOT blurred out, the Sony version is, so yeah, it was Sony lol

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2188d ago Replies(4)
Urzusix2188d ago

I couldn't Imagine the the copyright issues that would arise from a Microsoft product being on a rival promotional video

TheUndertaker852187d ago (Edited 2187d ago )

It’s Bungies promotional video for Destiny 2, a third party multiplatform title.

rainslacker2187d ago

That wouldn't be a copyright issue. Competing products are often shown in the same advertisement.

Sony likely didn't want the Xbox controller displayed in the trailer. Either because they don't want to highlight it to the layman, or they know that it would lead to stupid conversations like you see in this comment section where people act like it's meaningful in some way.

Testing for multi-plat games is done on PC more often than not, and Xbox controllers tend to be the go to controller because they work seamlessly with DirectX, every game engine, and it will eventually be tested on Xbox console at some point anyways, so the controllers are present. Even Sony tests games on PC, because it takes more time to transfer every build to a dev kit, so that's only done for testing later in the development stages, or for code which requires the PS hardware to work.

Lennoxb632188d ago

Many non-MS/Xbox devs use Xbox controllers. This isn't news.

Neonridr2187d ago

Destiny 2 is built for the PC as well, so no surprise they would use an xbox controller if they weren't using mouse/keyboard.

Saijahn2187d ago

Can PS4 controllers not work on a PC?

Neonridr2187d ago (Edited 2187d ago )

@Saijahn - yes of course, but they are far less common. I think it's just a habit of using 360 controllers for so long on PC, so transitioning to XB1 controllers may have been easier.

2187d ago
maybelovehate2187d ago

@Saijahn: Yeah, PS4 controllers work on PC but hard to see anyone using one by choice.

Goldby2187d ago

@maybe.

i do, i cant stand the xbox one controller. all about the symetrical joysticks for me. plus i find them more comfortable for long play sessions

Michiel19892187d ago

you can, you need a 3rd part app for it to work though.
But I think the general opinion of pc gamers is that they prefer the xbox controller for pc gaming, maybe the plug and play convenience of the xbox plays part in that

I still prefer the ps controllers though.

rainslacker2187d ago

@Saijahn

Yes, but they were likely testing a PC build. In fact it was definately a PC build, because it's obviously running on PC. Xbox controllers will be there, because eventually, it'll be tested on a Xbox dev kit. Plus, DirectX is set up to work fluidly with the controller, so less things for the developer to build.

+ Show (4) more repliesLast reply 2187d ago
Gunstar752187d ago

Because it's the best controller 😉 (dons hard hat)

chrisoadamson2187d ago

as already stated its not news its an article

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220°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage13h ago(Edited 13h ago)

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS711h ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long10h ago(Edited 10h ago)

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg10h ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni9h ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander19727h ago(Edited 6h ago)

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

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Number1TailzFan10h ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor10h ago(Edited 10h ago)

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion9h ago(Edited 9h ago)

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop7h ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

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jambola13h ago

Ceo says stupid thing
Part 5837384

Zeref11h ago(Edited 11h ago)

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

romulus2311h ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody10h ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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200°

Sony shares big new PS Plus stat, but not the one we want to see

PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.

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mandf2d ago

lol acting like it’s equivalent to ms numbers

Mr Logic2d ago

Uh...They're definitely not equivalent.

"Microsoft’s Xbox Game Pass service now has 34 million subscribers."

"the total number of PS Plus subscribers across all tiers was 47.4 million"

darthv722d ago (Edited 2d ago )

That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN.

bloop2d ago

That's not the "gotcha" you think it is Darth.

darthv722d ago

^^it's not supposed to be bloop.... it's just an interesting observation.

Einhander19722d ago

darthv72

"That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN."

Have you ever heard of a PC before? I hear they are pretty popular.

fr0sty1d 21h ago

MS started lumping gold subscribers in with those GP numbers... keep in mind.

+ Show (2) more repliesLast reply 1d 21h ago
shinoff21832d ago (Edited 2d ago )

What. Definitely more os plus subscribers but that makes sense due to actual console sales

Darth the difference between the bases are huge your right but you gotta think. Ps players buy more games, where as the Xbox base relies on gamepass for their gaming. So it makes perfect sense

darthv722d ago (Edited 2d ago )

What makes perfect sense though? You say PS players buy more games... so then logically there should be more PS+ subscribers given the increased number of online multiplayer games in the PS4 generation alone. The PS4 was the first time that + was required for online play much like Gold was for 360 users.

Keep in mind we are talking subscribers, not simply XB/PS users. I assume you meant to say offline single player games, which is most likely true as well. That gen also saw a significant increase in games with an online component comparted to the previous gen.

victorMaje2d ago

I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.

jznrpg2d ago (Edited 2d ago )

I have the top tier until 2028 as they gave me a massive discount for all the years I had left but I’ll most likely go to essential as well. I buy my games but my kids do use the service occasionally. They do prefer to own their games as well since any game can leave the rental service at some point and they don’t like that idea. They mostly use it to demo games then ask me to buy games if they really like it.

RedDevils2d ago

For me, I will cancel it all together but unfortunately I still have it till 2030 lol

meganick2d ago

I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.

P_Bomb2d ago (Edited 2d ago )

Essential is too expensive, I agree. We’ve got one Essential and one Premium sub. Dropping the Premium when it expires.

gamerz1d 22h ago

Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.

DivineHand1251d 22h ago

Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.

My subscription will lapse next month and it will stay that way until further notice.

KevtheDuff1d 18h ago

There were savings on subs and controllers here in the UK? I bought a controller yesterday in the sale..
It would be weird if those deals were not in other territories too?

60°

Destiny 2's Pantheon is Great, But Isn't Sure What it Wants to Be

A few weeks ago Destiny 2: Into the Light released its highly anticipated raid boss rush mode, Pantheon. At release it was something I was cautiously optimistic about. As fun as the mode was, the overall response from the community, and reward structure left it in an unusual position. With all of the Pantheon stages now available, I wanted to touch on my experiences with the unusual mode. - IS

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