340°

Viral tweet...has the retro gaming community debating the "most significant leap in gaming history"

Is GBA to PSP the real answer?

One question has gotten the retro gaming fandom up in a tizzy, and now the community is trying to decide what the biggest generational leap in gaming history really was.

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gamesradar.com
darthv72143d ago

8/16bit (2D era) to 32bit (3D era) is what I found to be the most significant. Everything after the 32bit was evolutionary more so than revolutionary.

Yi-Long142d ago

8 bit to 16 bit was huge, graphically.

16 bit to 32 bit was ‘different’. We were at the cusp of getting absolute gorgeous 2D games, BUT instead the industry instead switched over to 3D gaming, which was obviously a massive and important first step, but to me it was also ‘ugly’, and it felt like we were denied some massive steps in gorgeous 2D pixel-based gaming experiences, and instead we saw both an absolute revolution in gaming (3D characters, worlds, movement, etc) yet also just (mostly) disgusting graphics.

Obviously I realize those first 3D steps were always going to be ‘ugly’ before they’d progress into the gorgeous stuff we see on our screens today, so rationally I was always perfectly fine with that transition and era, cause I understood it would keep evolving and I knew where it was heading.

Emotionally though, I would have loved to have seen 2D gaming evolve a bit more back then, yet sadly so many devs just switched over completely.

Popsicle142d ago (Edited 142d ago )

Though not affordable for most I felt the Neo Geo was really strong for 2D gaming during gen 4. Graphically it blew the SNES and Genesis away. As for gen 5 and even though both failed, the Saturn and 3DO also had some decent 2D releases.

Agreed the transition to 3D was an ugly one, but as you said, it was always going to be because gen 5 was the first to really do it and there was a considerable learning curve. Nevertheless, gen 5 was the catalyst for what gaming was going to become.

Cacabunga141d ago

16 to 32 is the biggest leap ever.. 3D was a game changer in every way.. Virtua Fighter 1, Tobal Tekken Toshinden Ura i still remember that emotional shock to this day

Yi-Long141d ago

@Popsicle; Yeah, I remember reading the NeoGeo reviews and previews back then in magazines, and it was arcade-quality, but obviously far too expensive for most of us. And once the 32-bit era came around we saw 2D fighters with similar graphical quality, or even better, than what NeoGeo had been serving, but this time at an affordable price, for PS1 and Saturn.

NeoGeo also seemed to lack ‘an identity’, for me at least. Sega of course had Sonic and a few series like Streets of Rage, Shinobi, Ecco, etc, and Nintendo had some big obvious titles like Mario, Donkey Kong, and also 3rd party like Street Fighter 2 and Chrono Trigger, but I never felt I was truly missing out on anything major when I looked at the NeoGeo line-up.

DigitallyAfflicted142d ago

I agree, jumping from Sega Megadrive to PSX was unbelievable, I still remember playing Tekken, Resident Evil, Battle Arena Toshinden, PSX blew my socks off!

RiseNShine142d ago

I agree with this, 2d to 3d was a change of paradigm, jumping from Super Mario World to Mario 64 was a quantum leap, a complete retool of how gaming works and was understood.

I think that only VR has done something similar, creating a new paradigm of how a game is played and understood, most of the other consoles and games are evolutionary improvements, some even revolutionary, but not paradigm-changing ones that completely redesigned how games are played.

BlackDoomAx141d ago

From 1st go 2nd generation, particularly the atari 2600. Plugging a console on a tv and playing with a joystick/controller was revolutionary and transformed the console videogaming industry forever.

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isarai143d ago

It's a toss up for me personally from the 2D>3D or SD>HD leap. From an objective pov going 3D for sure, it changed quite literally EVERYTHING, but as someone who is obsessed with game development technology, the HD era came with so much nerdy tech that really got and still gets me hyped when something new comes along

EvertonFC142d ago (Edited 142d ago )

From 1998-2003 I worked and lived in France and didn't play any games for 5 years, so when I came back from France and bought my 1st home and HDTV/PS3 popped resistance fall of man and motorstorm into the PS3 my mind was blown 😊

isarai142d ago

I had a similar experience, within 1hr I went from playing Spider-Man 2 on PS2 on a cheap CRT to playing Uncharted Drake's Fortune on a brand new HD LCD. had been saving up, then my tax return direct deposited so I booked it to Walmart and grabbed everything at once. Was such a a special time as a gamer.

Name Last Name142d ago

PS3 Motorstorm was a huge wow moment for me. Truly felt like we were in a new gen. I never felt that again in PS4 or PS5 even though everything looks better.

P_Bomb143d ago

For me it was the HD era and all the bells ‘n’ whistles that came along with it.

1Victor142d ago

Technology and graphics wise the gameboy to psp is the biggest leap then 32 bits(Super Nintendo) to 64 bits(PlayStation)is a close second, 480p to 720p to 1080p to 2/4K was nice but it was just a tv catching up little by little with pc monitors.

Profchaos142d ago

SNES was actually 16 bit and PS was a 32 bit system.
But bits were really a marketing thing like terraflops now good on paper nice to hear your system has more but not all that meaningful

1Victor142d ago

Yes you are correct I forgot that the 32- 64 bit jump was on the PS2,N64 and Dreamcast era. Thanks for the reminder

Popsicle142d ago (Edited 142d ago )

In my opinion it is the jump from gen 4 to gen 5. Yes gen 5 lacked polish because 3D gaming was new and many kinks had to be worked out during said gen. Nevertheless, gen 5 changed how games functioned in a way no console generation has.

LucasRuinedChildhood142d ago (Edited 142d ago )

PS1 games tend to pale in comparison to PS2 games though. It might be the single biggest leap in game quality which in itself is transformative. I think there's a good argument for that jump too.

And SD->HD was an incredible time, not just for graphics but for gameplay possibilities and physics due to a much stronger CPU. Even mediocre games felt very impressive and "THIS LOOKS LIKE REAL LIFE!" was a common sentiment. haha

So I think all 3 are valid answers and it's very debatable.

Popsicle142d ago (Edited 142d ago )

I certainly don’t disagree with you. Gen 5 to gen 6 was a big leap. It’s just that if I am forced into picking only one, it is gen 4 to 5 for me. Mostly because that is the generation where the bones were formed for the modern game.

Gen 5 was super clunky and often ugly by today’s standards, but I didn’t know any better at the time. Doesn’t negate your opinion though.

As I said, 5 to 6 was a significant leap and was the time games started to feel more immersive and realistic. It became much easier to suspend disbelief during gen 6.

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150°

Final Fantasy VII Rebirth Combat Director Wants Final Part To Offer Players "Even More Freedom"

The Final Fantasy VII Rebirth combat director has expressed that he wants the final part in the trilogy to offer players "even more freedom".

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twistedvoxel.com
gold_drake17h ago

i wonder if where gonna be able to jump

-Foxtrot11h ago

I love the game so far but please don’t make the final part a mini game fest

Everytime I get to a new part in Rebirth it’s “mini game time”

Inverno4h ago

Hope ya don't mind me asking since it seems like you've played it, did it feel like a decent step up from the last game or was it more like the best from the last but more polished?

CS74h ago

It makes Remake feel like a demo.

9.5/10 imo. And I think the “mini games” did a great job of adding variety to the gameplay. Purely optional as well.

-Foxtrot3h ago

Here's my thoughts

I think it's a big step up from the first instalment, I'm enjoying it way more.

I thought keeping it just in Midgar was silly, it felt dragged out and it didn't have much variation in terms of the scenery.

However with Rebirth, as soon as you get out of Kalm you have a big world to explore and it's great to just wander round and explore.

Now that I'm half way in though, despite still liking what I'm playing, the gameplay loop is now starting to slow down on me. I've got to a new region and I'm like "Yaaay...need to go and find those towers again, oh look another special beast marker, is that a bird I see in the distance? Better follow it to another Mako Crystal"

It's like....you know how Peter Jackson was only supposed to have two Hobbit films then Warner Bros wanted a third film so he stretched the second film out as much as he could so he could keep stuff for the third film making a trilogy? Yeah it feels like that, so these mini games are a part of that overall gameplay loop to keep us going and stretch the game out overall so they have something for the third and final game.

I personally think you could have had the first instalment get you out of Midgar and through to Grasslands / Junon and the second game finishes things off.

Becuzisaid4h ago(Edited 4h ago)

I had a weird cycle of love/hate for all the mini games as I played through. At first I really hated the seeming need to check all these boxes while exploring the grasslands. I didn't enjoy the Gilgamesh quest initially, and thought Queen's blood was fine but didn't want to commit to it. The side quests didn't really grab me either.

Then for some reason everything in Junon region changed my mind and I did pretty much everything. I liked most of the side quests, I actually liked playing fort condor (didn't care for it in the intergrade dlc). And my interest for completing these quests stayed pretty much through to Cosmo Canyon.

Then they added that horrible Lifestream memory/battle mini game and I started getting so burnt out of it all. I just wanted to do the story. I didn't do any side quests in neibleheim and beyond except for the summon. I abandoned Gilgamesh.

So what I'm saying is I would like the third part to go back to the focused progression from remake. Keep the mini games to the gold saucer. Start the game snowboarding if you want, but from there keep the story rolling.

-Foxtrot3h ago

That's funny you say that because I did everything in the Grasslands but once in Junon I started to slow down a little until Corel where by the end I was burnt out. I'm still currently going but I'm just doing what I can while things keep getting thrown at me.

I would have preferred half of these mini game side fillers / collectibles for some really beefy side quests that really adds onto the world of FFVII.

Inverno2h ago

Sounds like they hadn't really figured out what they wanted to do with Remake and this one is more of what they thought of doing which is probably why they're dragging it out to make a trilogy. Disappointed to hear it has towers cause man do i hate towers lol. It's been a while since I've played the first and it'll be a while longer to play the sequel, but it sounds like I'll enjoy it. 7 really impressed me especially after being disappointed with 15, felt like Square finally realized that FF was THEIR big franchise again.

Tacoboto1h ago

How many hours are you into it at this point?

My friend got like 20-30 in and pretty much quit because of its mini game era. He loved and basically binged through Gran Blue compared to Rebirth

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MetroidFREAK214h ago

As long as it comes out on PS5 to have the entire series on one platform, do whatever you want

franwex3h ago

The combat is my favorite thing about Rebirth. Would be really cool if they can improve it even more.

Knightofelemia2h ago

I hope after FF7 Square will either give a new FF game the remake treatment. Or give some of their older titles a remake treatment like Chrono Trigger, Chrono Cross, even Xenogears.

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200°

Kingdom Come Deliverance 2's Scope Was Impacted by Xbox Series S Limitations

Wccf tech writes: "Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor."

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wccftech.com
-Foxtrot10h ago

This is the issue with things like this

Xbox Series X is apparently to MS the worlds most powerful console

However the Series S is obviously a limitation because it’s underpowered and developers have to go for parity.

So what’s the point of the world’s most powerful console if you are holding third party developers back? They aren’t going to push themselves if they have to think about the weakest console.

The issue wouldn’t be as bad if it was just Xbox but you are also affecting the PS version aswell

I think developers need to start just taking advantage of a console and if one of them can’t do X Y and Z then f*** them…why should the others suffer. What’s MS going to do? The bigger the franchise the least chance MS are going to tell them to f*** off. Baulders Gate 3 seemed to have stood their ground and suddenly their “strict” parity rule didn’t really matter. We suddenly got super optimisation efforts for the Series S that got things sorted.

anast7h ago

I agree, and the sad part is use normal folk saw it the second they announced their plans.

Abear213h ago(Edited 3h ago)

Agree 100% this is why I didn’t want the M$ Monopoly, now PS5 version will be held back too.

If PS5 Pro comes out and Series S is still a thing it’ll be interesting what differences and what devs choose to do. Really hoping Rockstar pushes the PS5 pro with GTA6 and we get the best version possible.

outsider16241h ago

Good ole S indeed. Everyone knew this all along. S was holding games back...Now where the hell is Orchard i want a word with him.

LucasRuinedChildhood11h ago

More info from the author of the article, I think: https://www.reddit.com/r/ki...

Quote:
"1) I was told this info from the producer of the game Martin Klíma.
2) He specifically said the game will have only one mode.
3) And this mode is 4K 30 on PS5/XSX and 1440p 30 on XSS.
4) He said that the game is already running north of the 30 FPS cap so the performance should be stable on launch, much better than KCD1.
5) The limitation was XSS because of the 10GB memory. He said that's why they wanted to make the game 25% larger.
6) Speculation on my part: the output resolution is probably upscaled and the reason why there won't be a 60 FPS mode is because it'll most likely be very CPU heavy, like Dragon's Dogma 2 for example."

Doesn't seem like they're adding a 40fps mode on PS5/Series X for launch even if they can handle it.

Sgt_Slaughter7h ago

I'd much rather have 1440p/60fps or even 45fps. Having just one, even with the Series S in mind, is disappointing.

franwex5h ago(Edited 5h ago)

Remember when xbots were adamant that the series s won’t hold back the gen?

Microsoft just needs to let go of the mandatory parity. Who cares if your grandma doesn’t understand that a game cannot be played on the S. It’s not like it she can buy you a physical game for it anyway. Before buying the game put up a notice that it only works on series X. If you’re buying for a friend-allow for a refund.

Bam. Everyone is happy. Most series s owners are for casuals that want Game Pass anyway and most likely don’t purchase most games.

If the developers want it to run on S, let them figure it out.

Jin_Sakai5h ago

“During the event, the Kingdom Come Deliverance 2 producer also revealed that on PlayStation 5 and Xbox Series X, the game will run at 4K resolution and 30 frames per second“

Another “creative decision” right? 🤦‍♂️

IHateNate5h ago

Amateur hour. Very incapable developer.

Outside_ofthe_Box4h ago(Edited 4h ago)

Since you're not an amateur and clearly know more than them, can you over there and help get the game running on the S without having to sacrifice their true vision. Us gamers would really appreciate you using your wisdom for good 🙏

IHateNate4h ago

Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!

franwex3h ago(Edited 3h ago)

Thousands of games run on PS4 and on Switch. If developers want them to run on those systems. Fine. Those two platforms still get new games. Sony isn’t making studios also make a ps4 pro version, or Nintendo a wiiu version. Microsoft technically is.

IHateNate2h ago(Edited 2h ago)

If games like Alan Wake 2, GTA6, COD, hellblade all run on S, no excuse for this 100x smaller and 100x worse looking game to be held back.

outsider16241h ago(Edited 1h ago)

"Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!"

Kingdom come 2 runs just fine alright. Its the SCOPE that they want. They had to cut it because of the stupid S series. Hellblade2 ran just fine too..but im pretty confident if it was just the X in mind, the scope of the game would have been much bigger.

IHateNate42m ago

So their scope is greater than that of GTA6 and warzone? Wow. Crazy

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100°

Celebrate the Diablo Anniversary with March of the Goblins

Come celebrate the 1-year anniversary of Diablo IV and the 2-year anniversary of Diablo Immortal! There are heaps of rewards to mark these celebrations with a bounty of devilish goods across both games.

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terminalgamer.com
anast12h ago

This game is about to get buried by Path 2.

LordoftheCritics11h ago

Still no global chat or group finder.

The emptiest MP game ever made.

OtterX11h ago

1 more month then I can celebrate 1 year since i stopped playing and uninstalled the game.

Walalon9h ago

We are on the same team brother!

Rynxie6h ago

I uninstalled d4 after they kept screwing over the sorc build and I beat the game. I also uninstalled immortal after reading the end. I actually went back to d2r here and there.