490°

FABLE 2 The Big Three Features Revealed:GDC 2008

Session Description
Peter Molyneux's stated ambition as a designer is to make FABLE 2 a landmark game. In order to achieve this three big design features have been added. The inspiration and rational behind these features will be discussed along with their evolution throughout the development process. The wider context of their impact and influence on the RPG genre with also be examined as the ambition is also to evolve the genre itself. The talk will be supported by retrospective videos as well as live game examples.

February 18-22, 2008 San Francisco
Alternative Sources:
Molyneux to reveal Fable 2’... - gaming.monstersandcritics.com | By: mistermostyn
tariqs2 - contributor
Published: 543 days 22 hours ago | News | Xbox 360
 
 
 

Multi
Digital Battle: Battlefield 1943 Review
Multi | Review
Overall, Battlefield 1943 offers a lot of fun and action, and sets the standard for downloadable games in its price class. While hardcore Battlefie...
10°

Industry News
Xbox thumbs nose at global financial crisis
Industry News | News
iTWire writes "With sales up 83 percent and more Xbox 360's than ever connected to Xbox LIVE it looks as though the GFC is driving people to i...

Multi
Secret of Monkey Island Special Edition Gets Pr...
Multi | News
A day after releasing a handful of old classics at very reasonable prices on Steam, LucasArts announced-again via Twitter-the pricing for The Secre...

Industry News
From Arcades To PlayStation 2 Back To Japanese ...
Industry News | Article
The game won't only be making its way to Xbox Live Arcade, but also actual Japanese arcades. Starting this week, an game center version of the game...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News