It all started with a smidge of cheeky teasing... shortly before Gamescom, images of famous revolutionaries along with quotations began appearing on Lionhead's website, sparking discussion over what Peter Molyneux and friends were cooking up next.
By the press conference at Gamescom, where the walls were decorated with medieval shields and banners, the implication was that Fable III, unveiled by Peter himself, would be a revolution for the series.
What wasn't clear until Molyneux began to explain his vision for the next game, though, was just how integrated the theme of "revolution" is into every element of the project. The more he spoke, the more the pieces clunked into place like an enormous mental jigsaw.